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Remove unused property from Flight.
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@ -27,7 +27,7 @@ if TYPE_CHECKING:
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from game.sim.gameupdateevents import GameUpdateEvents
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from game.sim.simulationresults import SimulationResults
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from game.squadrons import Squadron, Pilot
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from game.theater import ControlPoint, MissionTarget
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from game.theater import ControlPoint
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from game.transfers import TransferOrder
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from .flightplans.flightplan import FlightPlan
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from .flighttype import FlightType
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@ -62,8 +62,6 @@ class Flight(SidcDescribable):
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self.roster = roster
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self.divert = divert
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self.flight_type = flight_type
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# TODO: Replace with FlightPlan.
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self.targets: List[MissionTarget] = []
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self.loadout = Loadout.default_for(self)
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self.start_type = start_type
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self.use_custom_loadout = False
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