This commit is contained in:
Walter 2020-10-30 15:00:26 -05:00 committed by Dan Albert
parent f81a3d03c0
commit 235a5ec538

View File

@ -30,6 +30,7 @@ class CommInfo:
name: str
freq: RadioFrequency
class FrontLineInfo:
def __init__(self, front_line: FrontLine):
self.front_line: FrontLine = front_line
@ -39,7 +40,6 @@ class FrontLineInfo:
self.enemy_zero: bool = self.enemy_base.base.total_armor == 0
self.advantage: bool = self.player_base.base.total_armor > self.enemy_base.base.total_armor
self.stance: CombatStance = self.player_base.stances[self.enemy_base.id]
@property
def _random_frontline_sentence(self) -> str:
@ -52,7 +52,7 @@ class FrontLineInfo:
f"There is an active frontline between {self.player_base.name} and {self.enemy_base.name}. ",
]
return random.choice(templates)
@property
def _zero_units_sentence(self) -> str:
'''Situation description if either side has zero units on a frontline'''
@ -94,7 +94,7 @@ class FrontLineInfo:
return ''
else:
logging.warning('Briefing did not receive a known CombatStance')
@property
def _disadvantage_description(self):
if self.stance == CombatStance.AGGRESSIVE:
@ -124,7 +124,7 @@ class FrontLineInfo:
return ''
else:
logging.warning('Briefing did not receive a known CombatStance')
@property
def brief(self):
if self._zero_units_sentence:
@ -135,7 +135,8 @@ class FrontLineInfo:
else:
situation += self._disadvantage_description
return situation
class MissionInfoGenerator:
"""Base type for generators of mission information for the player.
@ -150,6 +151,7 @@ class MissionInfoGenerator:
self.jtacs: List[JtacInfo] = []
self.tankers: List[TankerInfo] = []
self.frontlines: List[FrontLineInfo] = []
self.dynamic_runways: List[RunwayData] = []
def add_awacs(self, awacs: AwacsInfo) -> None:
"""Adds an AWACS/GCI to the mission.
@ -193,8 +195,21 @@ class MissionInfoGenerator:
self.tankers.append(tanker)
def add_frontline(self, frontline: FrontLineInfo) -> None:
'''Adds a frontline to the briefing
Arguments:
frontline {FrontLineInfo} -- [description]
'''
self.frontlines.append(frontline)
def add_dynamic_runway(self, runway: RunwayData) -> None:
"""Adds a dynamically generated runway to the briefing.
Dynamic runways are any valid landing point that is a unit rather than a
map feature. These include carriers, ships with a helipad, and FARPs.
"""
self.dynamic_runways.append(runway)
def generate(self) -> None:
"""Generates the mission information."""
raise NotImplementedError
@ -208,7 +223,6 @@ class BriefingGenerator(MissionInfoGenerator):
self.game = game
self.title = ""
self.description = ""
self.dynamic_runways: List[RunwayData] = []
self.allied_flights_by_departure: Dict[str, List[FlightData]] = {}
env = Environment(
loader=FileSystemLoader('resources/briefing/templates'),
@ -220,15 +234,9 @@ class BriefingGenerator(MissionInfoGenerator):
)
self.template = env.get_template('briefingtemplate_EN.j2')
def add_dynamic_runway(self, runway: RunwayData) -> None:
"""Adds a dynamically generated runway to the briefing.
Dynamic runways are any valid landing point that is a unit rather than a
map feature. These include carriers, ships with a helipad, and FARPs.
"""
self.dynamic_runways.append(runway)
def generate(self):
'''Generate the mission briefing
'''
self._generate_frontline_info()
self.generate_allied_flights_by_departure()
with open('testgen.txt', 'w') as file:
@ -238,16 +246,19 @@ class BriefingGenerator(MissionInfoGenerator):
"./resources/ui/splash_screen.png"))
def _generate_frontline_info(self):
'''Build FrontLineInfo objects from FrontLine type and append to briefing.
'''
for front_line in self.game.theater.conflicts(from_player=True):
print(front_line.name)
self.add_frontline(FrontLineInfo(front_line))
# TODO: This should determine if runway is friendly through a method more robust than the existing string match
def generate_allied_flights_by_departure(self) -> None:
'''Create iterable to display allied flights grouped by departure airfield.
'''
for flight in self.flights:
if not flight.client_units and flight.friendly: # where else can we get this?
if not flight.client_units and flight.friendly:
name = flight.departure.airfield_name
if name in self.allied_flights_by_departure.keys():
if name in self.allied_flights_by_departure.keys(): # where else can we get this?
self.allied_flights_by_departure[name].append(flight)
else:
self.allied_flights_by_departure[name] = [flight]