Never generate empty ship groups.

Fixes https://github.com/Khopa/dcs_liberation/issues/391

(cherry picked from commit c833078e71c29475d213cc5081e8d5f43446dbaa)
This commit is contained in:
Dan Albert 2020-12-25 01:30:24 -08:00
parent dcac5b488a
commit 29a0644719
3 changed files with 7 additions and 0 deletions

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@ -25,6 +25,7 @@
* **[UI]** Fixed and added many missing ground units icons
* **[UI]** Ship groups could be replaced by SAM sites in the UI, which would lead to broken mission being generated - fixed
* **[New Game Wizard]** Removed the "mid game" campaign generator option which is currently broken
* **[Mission Generator]** Empty navy groups will no longer be generated
# 2.3.2

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@ -32,6 +32,9 @@ class ChineseNavyGroupGenerator(ShipGroupGenerator):
else:
include_cc = False
if not any([include_frigate, include_dd, include_cc]):
include_frigate = True
if include_frigate:
self.add_unit(Type_054A_Frigate, "FF1", self.position.x + 1200, self.position.y + 900, self.heading)
self.add_unit(Type_054A_Frigate, "FF2", self.position.x + 1200, self.position.y - 900, self.heading)

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@ -35,6 +35,9 @@ class RussianNavyGroupGenerator(ShipGroupGenerator):
else:
include_cc = False
if not any([include_frigate, include_dd, include_cc]):
include_frigate = True
if include_frigate:
frigate_type = random.choice([FFL_1124_4_Grisha, FSG_1241_1MP_Molniya])
self.add_unit(frigate_type, "FF1", self.position.x + 1200, self.position.y + 900, self.heading)