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Changelog update / consistency with 2.X branch.
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* **[Flight Planner]** Added BAI missions.
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* **[Flight Planner]** Added anti-ship missions.
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* **[Flight Planner]** Differentiated BARCAP and TARCAP. TARCAP is now for hostile areas and will arrive before the package.
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* **[Modding]** Possible to setup liveries overrides for factions
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* **[Units]** Added support for F-14A-135-GR
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* **[Culling]** Added possibility to include/exclude carriers from culling zones
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# 2.2.1
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* **[Factions]** Added map Persian Gulf full by Plob
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* **[Flight Planner]** Player flights with start delays under ten minutes will spawn immediately.
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* **[UI]** Mission start screen now informs players about delayed flights.
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* **[Units]** Added support for F-14A-135-GR
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* **[Modding]** Possible to setup liveries overrides in factions definition files
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## Fixes :
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* **[Flight Planner]** Hold, join, and split points are planned cautiously near enemy airfields. Ascend/descend points are no longer planned.
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* **[Flight Planner]** Spitfire clipped wing variant was not seen as a flyable module
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* **[Flight Planner]** Custom waypoints are usable again. Not that in most cases custom flight plans will revert to the 2.1 flight planning behavior.
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* **[Flight Planner]** Fixed UI bug that made it possible to create empty flights which would throw an error.
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* **[Flight Planner]** Player flights from carriers will now be delayed correctly according to the player's settings.
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* **[Misc]** Spitfire variant with clipped wings was not seen as flyable by DCS Liberation (hence could not be setup as client/player slot)
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* **[Misc]** Updated Syria terrain parking slots database, the out-of-date database could end up generating aircraft in wrong slots (We are still experiencing issues with somes airbases, such as Khalkhalah though)
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# 2.2.0
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