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Move livery overrides to unit yaml.
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17
game/db.py
17
game/db.py
@ -11,8 +11,6 @@ from dcs.helicopters import (
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# mypy can't resolve these if they're wildcard imports for some reason.
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from dcs.planes import (
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B_17G,
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FA_18C_hornet,
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F_14A,
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F_16C_50,
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Ju_88A4,
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P_51D_30_NA,
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@ -28,7 +26,7 @@ from dcs.ships import (
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Stennis,
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ship_map,
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)
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from dcs.unittype import FlyingType, ShipType, UnitType, VehicleType
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from dcs.unittype import ShipType, UnitType, VehicleType
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from dcs.vehicles import (
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vehicle_map,
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)
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@ -68,19 +66,6 @@ country : DCS Country name
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"""
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FACTIONS = FactionLoader()
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"""
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Aircraft livery overrides. Syntax as follows:
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`Identifier`: "LiveryName",
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`Identifier` is aircraft identifier (as used troughout the file) and "LiveryName" (with double quotes)
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is livery name as found in mission editor.
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"""
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PLANE_LIVERY_OVERRIDES: dict[Type[FlyingType], str] = {
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FA_18C_hornet: "VFA-34", # default livery for the hornet is blue angels one
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F_14A: "vf-142 `ghost riders`", # default livery for the AI F-14A is the black demo scheme
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}
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"""
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Possible time periods for new games
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@ -32,10 +32,10 @@ from game.radio.channels import (
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)
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from game.utils import (
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Distance,
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SPEED_OF_SOUND_AT_SEA_LEVEL,
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ImperialUnits,
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MetricUnits,
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NauticalUnits,
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SPEED_OF_SOUND_AT_SEA_LEVEL,
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Speed,
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UnitSystem,
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feet,
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@ -174,6 +174,8 @@ class AircraftType(UnitType[Type[FlyingType]]):
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fuel_consumption: Optional[FuelConsumption]
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default_livery: Optional[str]
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intra_flight_radio: Optional[Radio]
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channel_allocator: Optional[RadioChannelAllocator]
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channel_namer: Type[ChannelNamer]
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@ -409,6 +411,7 @@ class AircraftType(UnitType[Type[FlyingType]]):
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patrol_speed=patrol_config.speed,
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max_mission_range=mission_range,
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fuel_consumption=fuel_consumption,
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default_livery=data.get("default_livery"),
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intra_flight_radio=radio_config.intra_flight,
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channel_allocator=radio_config.channel_allocator,
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channel_namer=radio_config.channel_namer,
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@ -5,7 +5,6 @@ from typing import Any, Optional
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from dcs.unitgroup import FlyingGroup
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from game import db
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from game.ato import Flight
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@ -14,8 +13,8 @@ class AircraftPainter:
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self.flight = flight
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self.group = group
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def livery_from_db(self) -> Optional[str]:
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return db.PLANE_LIVERY_OVERRIDES.get(self.flight.unit_type.dcs_unit_type)
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def livery_from_unit_type(self) -> Optional[str]:
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return self.flight.unit_type.default_livery
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def livery_from_faction(self) -> Optional[str]:
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faction = self.flight.squadron.coalition.faction
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@ -33,7 +32,7 @@ class AircraftPainter:
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return livery
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if (livery := self.livery_from_faction()) is not None:
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return livery
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if (livery := self.livery_from_db()) is not None:
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if (livery := self.livery_from_unit_type()) is not None:
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return livery
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return None
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@ -21,5 +21,7 @@ origin: USA
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price: 20
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role: Carrier-based Air-Superiority Fighter/Fighter Bomber
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max_range: 350
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# DCS default livery for the AI F-14A is the black demo scheme.
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default_livery: vf-142 `ghost riders`
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variants:
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F-14A Tomcat (AI): {}
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F-14A Tomcat (AI): {}
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@ -21,6 +21,8 @@ manufacturer: McDonnell Douglas
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origin: USA
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price: 24
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role: Carrier-based Multirole Fighter
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# DCS default livery for the Hornet is the Blue Angels.
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default_livery: "VFA-34"
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fuel:
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# Parking A1 to RWY 32 at Akrotiri.
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taxi: 170
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@ -46,4 +48,4 @@ radios:
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# we must use radio 1 for the intra-flight radio.
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intra_flight_radio_index: 1
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inter_flight_radio_index: 2
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utc_kneeboard: true
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utc_kneeboard: true
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