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Made the payload editor more user-friendly.
A user can now modify the existing default loadout, rather than starting from scratch. Also adds WIP handling for removed pylons, which looks like it may need some PyDCS work. Also fixes the F-14B default loadouts for everything OTHER than fighter sweep again.
This commit is contained in:
@@ -1018,7 +1018,8 @@ COMMON_OVERRIDE = {
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AntishipStrike: "ANTISHIP",
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GroundAttack: "STRIKE",
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Escort: "CAP",
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RunwayAttack: "RUNWAY_ATTACK"
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RunwayAttack: "RUNWAY_ATTACK",
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FighterSweep: "CAP"
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}
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"""
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@@ -1061,6 +1062,7 @@ PLANE_PAYLOAD_OVERRIDES: Dict[Type[PlaneType], Dict[Type[Task], str]] = {
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AntishipStrike: "ANTISHIP",
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GroundAttack: "STRIKE",
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Escort: "CAP HEAVY",
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FighterSweep: "CAP HEAVY",
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},
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F_A_18C: {
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CAP: "CAP HEAVY",
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@@ -1071,6 +1073,7 @@ PLANE_PAYLOAD_OVERRIDES: Dict[Type[PlaneType], Dict[Type[Task], str]] = {
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AntishipStrike: "ANTISHIP",
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GroundAttack: "STRIKE",
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Escort: "CAP HEAVY",
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FighterSweep: "CAP HEAVY",
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},
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Tu_160: {
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PinpointStrike: "Kh-65*12",
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@@ -1084,9 +1087,7 @@ PLANE_PAYLOAD_OVERRIDES: Dict[Type[PlaneType], Dict[Type[Task], str]] = {
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C_101CC: COMMON_OVERRIDE,
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F_5E_3: COMMON_OVERRIDE,
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F_14A_135_GR: COMMON_OVERRIDE,
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F_14B: {
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FighterSweep: "CAP",
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},
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F_14B: COMMON_OVERRIDE,
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F_15C: COMMON_OVERRIDE,
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F_111F: COMMON_OVERRIDE,
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F_22A: COMMON_OVERRIDE,
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