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https://github.com/dcs-retribution/dcs-retribution.git
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Merge branch 'develop' of https://github.com/Khopa/dcs_liberation into develop
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commit
57edc5678c
@ -108,6 +108,15 @@ class Faction:
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# List of default livery overrides
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liveries_overrides: Dict[UnitType, List[str]] = field(default_factory=dict)
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#: Set to True if the faction should force the "Unrestricted satnav" option
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#: for the mission. This option enables GPS for capable aircraft regardless
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#: of the time period or operator. For example, the CJTF "countries" don't
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#: appear to have GPS capability, so they need this.
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#:
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#: Note that this option cannot be set per-side. If either faction needs it,
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#: both will use it.
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unrestricted_satnav: bool = False
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@classmethod
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def from_json(cls: Type[Faction], json: Dict[str, Any]) -> Faction:
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@ -194,6 +203,8 @@ class Faction:
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if k is not None:
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faction.liveries_overrides[k] = [s.lower() for s in v]
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faction.unrestricted_satnav = json.get("unrestricted_satnav", False)
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return faction
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@property
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@ -1,6 +1,8 @@
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from dataclasses import dataclass, field
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from typing import Dict, Optional
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from dcs.forcedoptions import ForcedOptions
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@dataclass
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class Settings:
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@ -15,7 +17,7 @@ class Settings:
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player_skill: str = "Good"
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enemy_skill: str = "Average"
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enemy_vehicle_skill: str = "Average"
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map_coalition_visibility: str = "All Units"
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map_coalition_visibility: ForcedOptions.Views = ForcedOptions.Views.All
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labels: str = "Full"
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only_player_takeoff: bool = True # Legacy parameter do not use
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night_disabled: bool = False
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@ -1,17 +1,14 @@
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from __future__ import annotations
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import logging
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from typing import TYPE_CHECKING
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from enum import IntEnum
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from typing import TYPE_CHECKING
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from dcs.mission import Mission
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from dcs.forcedoptions import ForcedOptions
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from .conflictgen import *
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if TYPE_CHECKING:
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from game.game import Game
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class Labels(IntEnum):
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Off = 0
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Full = 1
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@ -20,28 +17,18 @@ class Labels(IntEnum):
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class ForcedOptionsGenerator:
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def __init__(self, mission: Mission, game: Game):
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def __init__(self, mission: Mission, game: Game) -> None:
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self.mission = mission
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self.game = game
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def _set_options_view(self):
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def _set_options_view(self) -> None:
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self.mission.forced_options.options_view = self.game.settings.map_coalition_visibility
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if self.game.settings.map_coalition_visibility == ForcedOptions.Views.All:
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self.mission.forced_options.options_view = ForcedOptions.Views.All
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elif self.game.settings.map_coalition_visibility == ForcedOptions.Views.Allies:
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self.mission.forced_options.options_view = ForcedOptions.Views.Allies
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elif self.game.settings.map_coalition_visibility == ForcedOptions.Views.OnlyAllies:
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self.mission.forced_options.options_view = ForcedOptions.Views.OnlyAllies
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elif self.game.settings.map_coalition_visibility == ForcedOptions.Views.MyAircraft:
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self.mission.forced_options.options_view = ForcedOptions.Views.MyAircraft
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elif self.game.settings.map_coalition_visibility == ForcedOptions.Views.OnlyMap:
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self.mission.forced_options.options_view = ForcedOptions.Views.OnlyMap
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def _set_external_views(self):
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def _set_external_views(self) -> None:
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if not self.game.settings.external_views_allowed:
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self.mission.forced_options.external_views = self.game.settings.external_views_allowed
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def _set_labels(self):
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def _set_labels(self) -> None:
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if self.game.settings.labels == "Abbreviated":
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self.mission.forced_options.labels = int(Labels.Abbreviated)
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elif self.game.settings.labels == "Dot Only":
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@ -49,10 +36,14 @@ class ForcedOptionsGenerator:
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elif self.game.settings.labels == "Off":
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self.mission.forced_options.labels = int(Labels.Off)
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def _set_unrestricted_satnav(self) -> None:
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blue = self.game.player_faction
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red = self.game.enemy_faction
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if blue.unrestricted_satnav or red.unrestricted_satnav:
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self.mission.forced_options.unrestricted_satnav = True
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def generate(self):
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self._set_options_view()
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self._set_external_views()
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self._set_labels()
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self._set_unrestricted_satnav()
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@ -96,5 +96,6 @@
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"ArleighBurkeGroupGenerator"
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],
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"has_jtac": true,
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"jtac_unit": "MQ_9_Reaper"
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"jtac_unit": "MQ_9_Reaper",
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"unrestricted_satnav": true
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}
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