mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
@@ -173,30 +173,6 @@ class Settings:
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"extremely incomplete so does not affect all weapons."
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),
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)
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disable_legacy_aewc: bool = boolean_option(
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"Spawn invulnerable, always-available AEW&C aircraft (deprecated)",
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page=CAMPAIGN_MANAGEMENT_PAGE,
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section=GENERAL_SECTION,
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default=True,
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invert=True,
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detail=(
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"If checked, an invulnerable friendly AEW&C aircraft that begins the "
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"mission on station will be be spawned. This behavior will be removed in a "
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"future release."
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),
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)
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disable_legacy_tanker: bool = boolean_option(
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"Spawn invulnerable, always-available tanker aircraft (deprecated)",
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page=CAMPAIGN_MANAGEMENT_PAGE,
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section=GENERAL_SECTION,
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default=True,
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invert=True,
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detail=(
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"If checked, an invulnerable friendly tanker aircraft that begins the "
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"mission on station will be be spawned. This behavior will be removed in a "
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"future release."
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),
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)
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# Pilots and Squadrons
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ai_pilot_levelling: bool = boolean_option(
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"Allow AI pilot leveling",
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@@ -379,6 +355,16 @@ class Settings:
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"option only allows the player to wait on the ground.</strong>"
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),
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)
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atflir_autoswap: bool = boolean_option(
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"Auto-swap ATFLIR to LITENING",
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MISSION_GENERATOR_PAGE,
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GAMEPLAY_SECTION,
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default=True,
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detail=(
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"Automatically swaps ATFLIR to LITENING pod for newly generated land-based F-18 flights "
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"without having to change the payload. <u>Takes effect after current turn!</u>"
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),
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)
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default_start_type: StartType = choices_option(
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"Default start type for AI aircraft",
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page=MISSION_GENERATOR_PAGE,
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