cleanup comments

This commit is contained in:
walterroach 2020-11-13 09:03:02 -06:00
parent 0b4e2d3b6b
commit 6237fffa5a

View File

@ -420,8 +420,6 @@ class QLiberationMap(QGraphicsView):
if not cp.captured: if not cp.captured:
scene.addLine(pos[0], pos[1], pos2[0], pos2[1], pen=pen) scene.addLine(pos[0], pos[1], pos2[0], pos2[1], pen=pen)
else: else:
# pass
# frontline = FrontLine(cp, connected_cp, self.game.theater.terrain)
posx = frontline.position posx = frontline.position
h = frontline.attack_heading h = frontline.attack_heading
pos2 = self._transform_point(posx) pos2 = self._transform_point(posx)
@ -429,7 +427,6 @@ class QLiberationMap(QGraphicsView):
seg_a = self._transform_point(segment.point_a) seg_a = self._transform_point(segment.point_a)
seg_b = self._transform_point(segment.point_b) seg_b = self._transform_point(segment.point_b)
scene.addLine(seg_a[0], seg_a[1], seg_b[0], seg_b[1], pen=pen) scene.addLine(seg_a[0], seg_a[1], seg_b[0], seg_b[1], pen=pen)
# scene.addLine(pos[0], pos[1], pos2[0], pos2[1], pen=pen)
p1 = point_from_heading(pos2[0], pos2[1], h+180, 25) p1 = point_from_heading(pos2[0], pos2[1], h+180, 25)
p2 = point_from_heading(pos2[0], pos2[1], h, 25) p2 = point_from_heading(pos2[0], pos2[1], h, 25)
@ -441,7 +438,6 @@ class QLiberationMap(QGraphicsView):
seg_a = self._transform_point(segment.point_a) seg_a = self._transform_point(segment.point_a)
seg_b = self._transform_point(segment.point_b) seg_b = self._transform_point(segment.point_b)
scene.addLine(seg_a[0], seg_a[1], seg_b[0], seg_b[1], pen=pen) scene.addLine(seg_a[0], seg_a[1], seg_b[0], seg_b[1], pen=pen)
# scene.addLine(pos[0], pos[1], pos2[0], pos2[1], pen=pen)
def wheelEvent(self, event: QWheelEvent): def wheelEvent(self, event: QWheelEvent):