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Update changelog
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* **[Campaign Design]** Ability to define "spawn-routes" for convoys, allowing them to start from the road without having to edit the mission
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* **[Plugins]** Added "DCS Dismount" plugin.
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* **[Plugins]** Added "EWR Jammer" plugin (only for humans, may change in the future).
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* **[Campaign]** New campaign (Operation Desert Sabre) by Chimiste
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## Fixes
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* **[New Game Wizard]** Settings would not persist when going back to a previous page (obsolete due to overhaul).
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* **[Campaign Management]** New options to allow more control of randomized flight sizes (applicable for BARCAP/CAS/OCA/ANTI-SHIP).
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* **[Plugins]** Updated Splash Damage script to v2.0 by RotorOps.
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* **[Mission Generation]** Improvements to DEAD & STRIKE flights, allowing AI to handle a larger variety of weapons.
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* **[Campaign]** New campaign (1968 Yankee Station) by Adecarcer
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## Fixes
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* **[UI]** Removed deprecated options
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* **[Modding]** Fixed conflicts caused by HDS units
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* **[UX]** Gracefully handle corrupted preferences file.
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* **[Mission Generation]** Aircraft not using decoys during SEAD.
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* **[Campaign]** New campaign (1968 Yankee Station) by Adecarcer
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# Retribution v1.0.1 (hotfix)
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* **[Mission Generation]** Fix serialization issue when STRIKE flight has no escorts
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