Updates the intel box text for turn 0.

It was a bit misleading beforehand, as there were no forces on either side.
This commit is contained in:
Simon Clark 2021-06-20 15:56:53 +01:00
parent 089eb9e86b
commit 6c3987ec86
2 changed files with 5 additions and 0 deletions

View File

@ -16,6 +16,7 @@ Saves from 3.x are not compatible with 4.0.
* **[UI]** Ctrl click and shift click now buy or sell 5 or 10 units respectively.
* **[UI]** Multiple waypoints can now be deleted simultaneously if multiple waypoints are selected.
* **[UI]** Carriers and LHAs now match the colour of airfields, and their destination icons are translucent.
* **[UI]** Updated intel box text for first turn.
## Fixes

View File

@ -123,6 +123,10 @@ class QIntelBox(QGroupBox):
)
self.economic_strength.setText(self.economic_strength_text())
if self.game.turn == 0:
self.air_strength.setText("gathering intel")
self.ground_strength.setText("gathering intel")
def open_details_window(self) -> None:
self.details_window = IntelWindow(self.game)
self.details_window.show()