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Updates the intel box text for turn 0.
It was a bit misleading beforehand, as there were no forces on either side.
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@@ -123,6 +123,10 @@ class QIntelBox(QGroupBox):
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)
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self.economic_strength.setText(self.economic_strength_text())
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if self.game.turn == 0:
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self.air_strength.setText("gathering intel")
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self.ground_strength.setText("gathering intel")
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def open_details_window(self) -> None:
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self.details_window = IntelWindow(self.game)
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self.details_window.show()
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