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Add missing NavalControlPoint case for BAI.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1702
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@ -51,6 +51,7 @@ Saves from 4.x are not compatible with 5.0.
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* **[Mission Generation]** Fixed cases with multiple client flights of the same airframe all received the same preset channels.
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* **[Mission Generation]** F-14A is now generated with stored alignment.
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* **[Mission Generation]** Su-33s set to cold or warm start on the Kuznetsov will always be generated as runway starts to avoid the AI getting stuck.
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* **[Mission Generation]** Fixed AI not receiving anti-ship tasks against carriers and LHAs.
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* **[Mods]** Fixed broken A-4 support causing no weapons to be available.
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* **[UI]** Selling of Units is now visible again in the UI dialog and shows the correct amount of sold units
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* **[UI]** Fixed bug where an incompatible campaign could be generated if no action is taken on the campaign selection screen.
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@ -3,7 +3,7 @@ import logging
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from dcs.point import MovingPoint
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from dcs.task import AttackGroup, WeaponType
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from game.theater import TheaterGroundObject
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from game.theater import NavalControlPoint, TheaterGroundObject
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from game.transfers import MultiGroupTransport
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from .pydcswaypointbuilder import PydcsWaypointBuilder
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@ -18,6 +18,8 @@ class BaiIngressBuilder(PydcsWaypointBuilder):
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group_names.append(group.name)
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elif isinstance(target, MultiGroupTransport):
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group_names.append(target.name)
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elif isinstance(target, NavalControlPoint):
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group_names.append(target.get_carrier_group_name())
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else:
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logging.error(
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"Unexpected target type for BAI mission: %s",
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