mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
minor updates and strike mission objects expand
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parent
40bfb6fa88
commit
7a5361c057
@ -50,11 +50,15 @@ class Event:
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def threat_description(self) -> str:
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return ""
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def flight_name(self, for_task: typing.Type[Task]) -> str:
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def flight_name(self, for_task: typing.Type[typing.Type[Task]]) -> str:
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return "Flight"
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@property
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def tasks(self) -> typing.Collection[Task]:
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def tasks(self) -> typing.Collection[typing.Type[Task]]:
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return []
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@property
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def ai_banned_tasks(self) -> typing.Collection[typing.Type[Task]]:
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return []
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def bonus(self) -> int:
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@ -29,6 +29,10 @@ class StrikeEvent(Event):
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else:
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return [CAP]
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@property
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def ai_banned_tasks(self):
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return [CAS]
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def flight_name(self, for_task: typing.Type[Task]) -> str:
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if for_task == CAP:
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if self.is_player_attacking:
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@ -37,12 +37,12 @@ class BriefingGenerator:
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description += "\n\n" + self.description
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if self.freqs:
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description += "\n\n RADIO:"
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description += "\n\nCOMMS:"
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for name, freq in self.freqs:
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description += "\n{}: {}".format(name, freq)
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if self.targets:
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description += "\n\n TARGETS:"
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description += "\n\nTARGETS:"
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for name, tp in self.targets:
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description += "\n{} {}".format(name, "(TP {})".format(tp) if tp else "")
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@ -49,7 +49,7 @@ class EnviromentGenerator:
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self.game = game
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def _gen_random_time(self):
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start_time = datetime.combine(datetime.today(), time())
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start_time = datetime.fromtimestamp(1527206400)
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time_range = None
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for k, v in RANDOM_TIME.items():
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if self.game.settings.night_disabled and k == "night":
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@ -14,6 +14,8 @@ CATEGORY_MAPPING = {
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"fuel": [Warehouse.Tank],
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"ammo": [Warehouse.Ammunition_depot],
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"farp": [Fortification.FARP_Tent],
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"comms": [Fortification.TV_tower],
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"oil": [Fortification.Oil_platform],
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}
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@ -11,7 +11,10 @@ m.load_file("./cau_groundobjects.miz")
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result = {}
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result_by_groups = {} # type: typing.Dict[int, TheaterGroundObject]
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cp_counters = {}
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ids_counters = {}
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group_id_counter = 0
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previous_group_id = None
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def append_group(cp_id, category, group_id, object_id, position, heading):
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@ -33,6 +36,16 @@ def append_group(cp_id, category, group_id, object_id, position, heading):
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def parse_name(name: str) -> typing.Tuple:
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args = str(name.split()[0]).split("|")
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if len(args) == 2:
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global group_id_counter
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group_id_counter += 1
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args.append(str(group_id_counter))
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else:
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global previous_group_id
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if previous_group_id != args[2]:
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group_id_counter += 1
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previous_group_id = args[2]
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return args[0], int(args[1]), int(args[2])
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@ -46,9 +59,11 @@ for group in m.country("Russia").static_group + m.country("Russia").vehicle_grou
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ids_counters_key = "{}_{}".format(cp_id, group_id)
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ids_counters[ids_counters_key] = ids_counters.get(ids_counters_key, 0) + 1
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object_id = ids_counters[ids_counters_key]
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cp_counters[cp_id] = cp_counters.get(cp_id, 0) + 1
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append_group(cp_id, category, group_id, object_id, group.position, group.units[0].heading)
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GROUP_TRESHOLD = 300
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GROUP_TRESHOLD = 2000
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did_check_pairs = []
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for group_id, objects_in_group in result_by_groups.items():
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for a in objects_in_group:
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@ -62,6 +77,8 @@ for group_id, objects_in_group in result_by_groups.items():
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print("Objects {} and {} in group {} are too far apart ({})!".format(a.string_identifier, b.string_identifier, group_id, distance))
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print("Total {} objects".format(sum([len(x) for x in result.values()])))
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for cp_id, count in cp_counters.items():
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print("{} - {} objects".format(cp_id, count))
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with open("../cau_groundobjects.p", "wb") as f:
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@ -9,6 +9,8 @@ NAME_BY_CATEGORY = {
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"defense": "AA Defense Site",
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"warehouse": "Warehouse",
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"farp": "FARP",
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"comms": "Comms. tower",
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"oil": "Oil platform"
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}
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ABBREV_NAME = {
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@ -18,6 +20,8 @@ ABBREV_NAME = {
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"defense": "AA",
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"warehouse": "WARE",
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"farp": "FARP",
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"comms": "COMMST",
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"oil": "OILP"
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}
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@ -38,10 +38,10 @@ class EventMenu(Menu):
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Label(head, text=text, **STYLES[style]).grid()
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row += 1
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def label(text, _row=None, _column=None, sticky=None):
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def label(text, _row=None, _column=None, columnspan=None, sticky=None):
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nonlocal row
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new_label = Label(self.frame, text=text, **STYLES["widget"])
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new_label.grid(row=_row and _row or row, column=_column and _column or 0, sticky=sticky)
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new_label.grid(row=_row and _row or row, column=_column and _column or 0, columnspan=columnspan, sticky=sticky)
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if _row is None:
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row += 1
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@ -105,7 +105,7 @@ class EventMenu(Menu):
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row += 1
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header("Ready?")
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self.error_label = label("")
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self.error_label = label("", columnspan=4)
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self.error_label["fg"] = RED
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Button(self.frame, text="Commit", command=self.start, **STYLES["btn-primary"]).grid(column=0, row=row, sticky=E, padx=5, pady=(10,10))
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Button(self.frame, text="Back", command=self.dismiss, **STYLES["btn-warning"]).grid(column=3, row=row, sticky=E, padx=5, pady=(10,10))
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@ -141,15 +141,18 @@ class EventMenu(Menu):
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self.event.is_awacs_enabled = False
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flights = {k: {} for k in self.event.tasks} # type: ScrambledFlightsDict
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total_counts_scrambled = {} # type: typing.Dict[typing.Type[UnitType], int]
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units_scramble_counts = {} # type: typing.Dict[typing.Type[UnitType], int]
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tasks_scramble_counts = {} # type: typing.Dict[typing.Type[Task], int]
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tasks_clients_counts = {} # type: typing.Dict[typing.Type[Task], int]
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def dampen_count(unit_type: typing.Type[UnitType], count: int) -> int:
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nonlocal total_counts_scrambled
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def dampen_count(for_task: typing.Type[Task], unit_type: typing.Type[UnitType], count: int) -> int:
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nonlocal units_scramble_counts
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total_count = self.base.total_units_of_type(unit_type)
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total_scrambled = total_counts_scrambled.get(unit_type, 0)
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total_scrambled = units_scramble_counts.get(unit_type, 0)
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dampened_value = count if count + total_scrambled < total_count else total_count - total_scrambled
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total_counts_scrambled[unit_type] = total_counts_scrambled.get(unit_type, 0) + dampened_value
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units_scramble_counts[unit_type] = units_scramble_counts.get(unit_type, 0) + dampened_value
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return dampened_value
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for task_type, dict in self.scramble_entries.items():
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@ -164,8 +167,16 @@ class EventMenu(Menu):
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except:
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clients_count = 0
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flights[task_type][unit_type] = dampen_count(unit_type, count), clients_count
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dampened_count = dampen_count(task_type, unit_type, count)
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tasks_clients_counts[task_type] = tasks_clients_counts.get(task_type, 0) + clients_count
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tasks_scramble_counts[task_type] = tasks_scramble_counts.get(task_type, 0) + dampened_count
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flights[task_type][unit_type] = dampened_count, clients_count
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for task in self.event.ai_banned_tasks:
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if tasks_clients_counts.get(task, 0) == 0 and tasks_scramble_counts.get(task, 0) > 0:
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self.error_label["text"] = "Need at least one player in flight {}".format(self.event.flight_name(task))
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return
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if self.game.is_player_attack(self.event):
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self.event.player_attacking(flights)
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@ -78,6 +78,7 @@ class EventResultsMenu(Menu):
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header("Operation failed", "title-red")
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header("Player losses")
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for unit_type, count in self.player_losses.items():
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Label(self.frame, text=db.unit_type_name(unit_type), **STYLES["widget"]).grid(row=row)
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Label(self.frame, text="{}".format(count), **STYLES["widget"]).grid(column=1, row=row)
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@ -98,6 +98,9 @@ class NewGameMenu(Menu):
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Label(terrain, text="Persian Gulf", **STYLES["widget"]).grid(row=2, column=1, sticky=W)
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self.create_label_image(terrain, "terrain_pg.png").grid(row=2, column=2, padx=5)
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Label(terrain, text="Currently strike missions are only\navailable for a number of airports only in Caucasus", **STYLES["widget"]) \
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.grid(row=3, column=0, columnspan=3, sticky=W)
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# Misc Options
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options = LabelFrame(body, text="Misc Options", **STYLES["label-frame"])
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options.grid(row=0, column=2, sticky=NE, padx=5)
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@ -99,7 +99,7 @@ class OverviewCanvas:
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color = self._enemy_color()
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cp_id = self.canvas.create_arc((coords[0] - arc_size/2, coords[1] - arc_size/2),
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(coords[0]+arc_size/2, coords[1]+arc_size/2),
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(coords[0] + arc_size/2, coords[1] + arc_size/2),
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fill=color,
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style=PIESLICE,
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start=start,
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@ -118,8 +118,8 @@ class OverviewCanvas:
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self.create_cp_title((coords[0] + arc_size/4, coords[1] + arc_size/4), cp)
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units_title = "{}/{}/{}".format(cp.base.total_planes, cp.base.total_armor, cp.base.total_aa)
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self.canvas.create_text(coords[0]+1, coords[1] - arc_size / 1.5 +1, text=units_title, font=("Helvetica", 10), fill=color)
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self.canvas.create_text(coords[0], coords[1] - arc_size / 1.5, text=units_title, font=("Helvetica", 10), fill="white")
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self.canvas.create_text(coords[0]+1, coords[1] - arc_size / 1.5 +1, text=units_title, font=("Helvetica", 8), fill=color)
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self.canvas.create_text(coords[0], coords[1] - arc_size / 1.5, text=units_title, font=("Helvetica", 8), fill="white")
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def display(self, cp: ControlPoint):
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def action(_):
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