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Add initiatorMissionID key to multiplayer debriefing table for dead unit detection
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@ -42,6 +42,10 @@ def parse_mutliplayer_debriefing(contents: str):
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key = "initiator"
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if element is None:
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element = {}
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elif line.startswith("initiatorMissionID\t"):
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key = "initiatorMissionID"
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if element is None:
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element = {}
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elif line.startswith("type\t"):
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key = "type"
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if element is None:
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