Add initiatorMissionID key to multiplayer debriefing table for dead unit detection

This commit is contained in:
Calvin Morrow 2018-10-30 19:40:01 -07:00
parent 63da350223
commit 82f7e5d0c4

View File

@ -42,6 +42,10 @@ def parse_mutliplayer_debriefing(contents: str):
key = "initiator"
if element is None:
element = {}
elif line.startswith("initiatorMissionID\t"):
key = "initiatorMissionID"
if element is None:
element = {}
elif line.startswith("type\t"):
key = "type"
if element is None: