Do redraw the map when declutter options are toggled

This commit is contained in:
Khopa 2018-10-31 14:35:17 +01:00
parent 903a8db46f
commit 858e5d2d04

View File

@ -56,6 +56,7 @@ class OverviewCanvas:
self.display_forces = BooleanVar(value=True)
self.display_bases = BooleanVar(value=True)
self.display_road = BooleanVar(value=True)
self.display_rules = self.compute_display_rules()
parent.window.tk.protocol("<WM_DELETE_WINDOW>", self.on_close)
@ -172,6 +173,12 @@ class OverviewCanvas:
right_down = False
left_down = False
# Detect changes on display rules
r = self.compute_display_rules()
if r != self.display_rules:
self.display_rules = r
self.redraw_required = True
for event in pygame.event.get():
if event.type == pygame.MOUSEMOTION:
self.redraw_required = True
@ -427,6 +434,9 @@ class OverviewCanvas:
def update(self):
self.draw()
def compute_display_rules(self):
return sum([1 if a.get() else 0 for a in [self.display_forces, self.display_road, self.display_bases, self.display_ground_targets]])
def display(self, cp: ControlPoint):
def action(_):
return self.parent.go_cp(cp)