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Changelog.
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@ -52,7 +52,7 @@ Saves from 2.3 are not compatible with 2.4.
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* **[UI]** Carrier group SAM threat rings now move with the carrier.
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* **[UI]** Base intel menu no longer compresses text, and is now scrollable.
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* **[UI]** Edit Flight window is now dynamically sized to adapt to the width of waypoint names, so they no longer get truncated.
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* **[UI]** Create Flight comboboxes now stretch to adjust to the size of their contents.
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* **[UI]** Budget income display is now rounded to 2 decimal places.
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* **[Factions]** USA with C-130 faction now links to the required mod.
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* **[Campaign]** Fixed issue where destroyed buildings would sometimes not count as destroyed and thus respawn.
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* **[Campaign]** Fixed issue where destroyed runways were not registered.
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@ -35,7 +35,6 @@ class QBudgetBox(QGroupBox):
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:param budget: Current money available
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:param reward: Planned reward for next turn
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"""
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#self.money_amount.setText(str(budget) + "M (+" + str(reward) + "M)")
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self.money_amount.setText(str(budget) + "M (+" + str(round(reward,2)) + "M)")
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def setGame(self, game):
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