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Campaign updates by Fuzzle
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@ -4,8 +4,8 @@ theater: Syria
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authors: Fuzzle
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authors: Fuzzle
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recommended_player_faction: Israel-USN 2005 (Allied Sword)
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recommended_player_faction: Israel-USN 2005 (Allied Sword)
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recommended_enemy_faction: Syria-Lebanon 2005 (Allied Sword)
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recommended_enemy_faction: Syria-Lebanon 2005 (Allied Sword)
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description: <p>In this fictional scenario, a US/Israeli coalition must push north from the Israeli border, through Syria and Lebanon to Aleppo.</p><p><strong>Backstory:</strong> A Syrian-Lebanese joint force (with Russian materiel support) has attacked Israel, attmepting to cross the northern border. With the arrival of a US carrier group, Israel prepares its counterattack. The US Navy will handle the Beirut region's coastal arena, while the IAF will push through Damascus and the inland mountain ranges.</p>,
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description: <p>In this fictional scenario, a US/Israeli coalition must push north from the Israeli border, through Syria and Lebanon to Aleppo.</p><p><strong>Backstory:</strong> A Syrian-Lebanese joint force (with Russian materiel support) has attacked Israel, attmepting to cross the northern border. With the arrival of a US carrier group, Israel prepares its counterattack. The US Navy will handle the Beirut region's coastal arena, while the IAF will push through Damascus and the inland mountain ranges.</p>
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version: "9.1"
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version: "10.0"
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miz: operation_allied_sword.miz
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miz: operation_allied_sword.miz
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performance: 2
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performance: 2
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recommended_start_date: 2004-07-17
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recommended_start_date: 2004-07-17
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@ -2,8 +2,8 @@
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name: Syria - Operation Blackball
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name: Syria - Operation Blackball
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theater: Syria
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theater: Syria
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authors: Fuzzle
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authors: Fuzzle
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description: <p>A lightweight fictional showcase of Cyprus for the Syria terrain. A US Navy force must deploy from a FOB and carrier group to push from the north-east down through the island. <strong>Note that the ground units purchased on turn zero must sustain you until you've taken the first hostile FOB. The starting point does not have a factory to simulate a Marine Expeditionary Force deploying from the carrier group.</strong></p><p><strong>Backstory:</strong> The world is at war. With the help of her eastern allies Russia has taken the Suez Canal and deployed a large naval force to the Mediterranean trapping a US carrier group near the Turkish-Syrian border. Now they must break out by taking Cyprus back.</p>
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description: <p>A lightweight fictional showcase of Cyprus for the Syria terrain. A US Navy force must deploy from a FOB and carrier group to push from the north-east down through the island. <strong>Note that the ground units purchased on turn zero must sustain you until you've taken the first hostile FOB. The starting point does not have a factory to simulate a Marine Expeditionary Force deploying from the carrier group.</strong></p><p><strong>Backstory:</strong> The world is at war. With the help of her eastern allies Russia has taken the Suez Canal and deployed a large naval force to the Mediterranean, trapping a US carrier group near the Turkish-Syrian border. Now they must break out by taking Cyprus back.</p>
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version: "9.1"
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version: "10.0"
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recommended_player_faction: US Navy 2005
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recommended_player_faction: US Navy 2005
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recommended_enemy_faction: Russia 2010
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recommended_enemy_faction: Russia 2010
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miz: operation_blackball.miz
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miz: operation_blackball.miz
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@ -17,13 +17,9 @@ squadrons:
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aircraft:
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aircraft:
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- VF-142
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- VF-142
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- primary: SEAD
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- primary: SEAD
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secondary: any
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secondary: air-to-ground
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aircraft:
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aircraft:
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- VFA-106
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- VFA-106
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- primary: BAI
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secondary: any
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aircraft:
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- VMFA-122
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- primary: AEW&C
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- primary: AEW&C
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aircraft:
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aircraft:
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- VAW-125
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- VAW-125
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@ -3,7 +3,7 @@ name: Marianas - Pacific Repartee
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theater: MarianaIslands
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theater: MarianaIslands
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authors: Fuzzle
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authors: Fuzzle
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description: <p>A naval campaign where a US carrier group must retake Guam, Saipan and the Marianas Islands from the Chinese. <strong>This is a purely offensive air campaign, with no frontline gameplay. Upon securing the area around a FOB, you may either ignore it, bomb it to dust or use the cheats to capture it.</strong></p><p><strong>Backstory:</strong> After an escalation in the South China Sea, the PLAN has taken the US by surprise and invaded Guam, setting up supporting positions throughout the Marianas island chain. With the rest of the US Navy engaged near Japan, a carrier task group must push through China's forces, assist a small Marine contingent holding out on Farallon de Pajaros and liberate Guam.</p>
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description: <p>A naval campaign where a US carrier group must retake Guam, Saipan and the Marianas Islands from the Chinese. <strong>This is a purely offensive air campaign, with no frontline gameplay. Upon securing the area around a FOB, you may either ignore it, bomb it to dust or use the cheats to capture it.</strong></p><p><strong>Backstory:</strong> After an escalation in the South China Sea, the PLAN has taken the US by surprise and invaded Guam, setting up supporting positions throughout the Marianas island chain. With the rest of the US Navy engaged near Japan, a carrier task group must push through China's forces, assist a small Marine contingent holding out on Farallon de Pajaros and liberate Guam.</p>
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version: "9.1"
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version: "10.0"
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recommended_player_faction: US Navy 2005
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recommended_player_faction: US Navy 2005
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recommended_enemy_faction: China 2010
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recommended_enemy_faction: China 2010
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miz: pacific_repartee.miz
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miz: pacific_repartee.miz
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@ -17,13 +17,9 @@ squadrons:
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aircraft:
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aircraft:
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- VF-143
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- VF-143
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- primary: SEAD
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- primary: SEAD
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secondary: any
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secondary: air-to-ground
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aircraft:
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aircraft:
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- VMFA-251
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- VMFA-251
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- primary: Strike
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secondary: any
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aircraft:
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- VMFA-122
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- primary: AEW&C
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- primary: AEW&C
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aircraft:
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aircraft:
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- VAW-125
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- VAW-125
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@ -3,7 +3,7 @@ name: Persian Gulf - Scenic Route 2 - Dust To Dust
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theater: Persian Gulf
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theater: Persian Gulf
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authors: Fuzzle
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authors: Fuzzle
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description: <p>A continuation of Scenic Route. A NATO coalition pushes inland along a protracted axis of advance. Built with helicopters/FOB-based gameplay in mind. <p><strong>Backstory:</strong> With Iran's coastal defences pacified and their forces pushed inland, a beleaguered US Navy is reinforced by a NATO coalition task force. The going will not be easy however; Iran has assembled the full might of its armoured and mechanized divisions alongside rotary support to defend their heartland. The conflict intensifies.</p>
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description: <p>A continuation of Scenic Route. A NATO coalition pushes inland along a protracted axis of advance. Built with helicopters/FOB-based gameplay in mind. <p><strong>Backstory:</strong> With Iran's coastal defences pacified and their forces pushed inland, a beleaguered US Navy is reinforced by a NATO coalition task force. The going will not be easy however; Iran has assembled the full might of its armoured and mechanized divisions alongside rotary support to defend their heartland. The conflict intensifies.</p>
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version: "9.1"
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version: "10.0"
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advanced_iads: true
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advanced_iads: true
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recommended_player_faction: NATO OIF
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recommended_player_faction: NATO OIF
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recommended_enemy_faction: Iran 2015
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recommended_enemy_faction: Iran 2015
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@ -51,7 +51,7 @@ squadrons:
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secondary: air-to-air
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secondary: air-to-air
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aircraft:
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aircraft:
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- VF-143
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- VF-143
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- primary: TARCAP
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- primary: DEAD
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secondary: any
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secondary: any
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aircraft:
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aircraft:
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- VMFA-251
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- VMFA-251
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@ -81,7 +81,7 @@ squadrons:
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- primary: CAS
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- primary: CAS
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secondary: air-to-ground
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secondary: air-to-ground
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aircraft:
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aircraft:
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- 229th Aviation Battalion
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- Wolfpack, 1-82 ARB
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#US Army Apache AH-64D
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#US Army Apache AH-64D
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# OPFOR L1F1
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# OPFOR L1F1
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FOB Tang-e Dalan:
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FOB Tang-e Dalan:
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@ -3,7 +3,8 @@ name: Persian Gulf - Scenic Route
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theater: Persian Gulf
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theater: Persian Gulf
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authors: Fuzzle
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authors: Fuzzle
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description: <p>A lightweight naval campaign involving a US Navy carrier group pushing across the coast of Iran. <strong>Note that the ground units purchased on turn zero must sustain you until you've taken the first hostile FOB. The starting point does not have a factory to simulate a Marine Expeditionary Force deploying from the carrier group.</strong></p><p><strong>Backstory:</strong> Iran has declared war on all US forces in the Gulf resulting in all local allies withdrawing their support for American troops. A lone carrier group must pacify the southern coast of Iran and hold out until backup can arrive lest the US and her interests be ejected from the region permanently.</p>
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description: <p>A lightweight naval campaign involving a US Navy carrier group pushing across the coast of Iran. <strong>Note that the ground units purchased on turn zero must sustain you until you've taken the first hostile FOB. The starting point does not have a factory to simulate a Marine Expeditionary Force deploying from the carrier group.</strong></p><p><strong>Backstory:</strong> Iran has declared war on all US forces in the Gulf resulting in all local allies withdrawing their support for American troops. A lone carrier group must pacify the southern coast of Iran and hold out until backup can arrive lest the US and her interests be ejected from the region permanently.</p>
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version: "9.1"
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version: "10.0"
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advanced_iads: true
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recommended_player_faction: US Navy 2005
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recommended_player_faction: US Navy 2005
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recommended_enemy_faction: Iran 2015
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recommended_enemy_faction: Iran 2015
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miz: scenic_route.miz
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miz: scenic_route.miz
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@ -17,13 +18,9 @@ squadrons:
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aircraft:
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aircraft:
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- VF-143
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- VF-143
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- primary: SEAD
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- primary: SEAD
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secondary: any
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secondary: air-to-ground
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aircraft:
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aircraft:
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- VFA-113
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- VFA-113
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- primary: BAI
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secondary: any
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aircraft:
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- VMFA-251
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- primary: AEW&C
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- primary: AEW&C
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aircraft:
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aircraft:
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- VAW-125
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- VAW-125
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name: Syria - Tripoint Hostility
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name: Syria - Tripoint Hostility
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theater: Syria
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theater: Syria
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authors: Fuzzle
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authors: Fuzzle
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description: <p>A joint US Army/Air Force force must push Iraqi aggressors back through Jordan and Syria to the border, then pacify Iraq's nearby airbases. This campaign showcases the southeastern expansion to the Syria terrain, and incentivizes heavy usage of rotary from FARPs.</p><p><strong>Backstory:</strong> In an alternate 2006, Iraqi has seen a coup place a hardline national fundamentalist movement in power, who have ejected US forces from the country under threat from newfound Iranian allies. With their confidence unchecked, Iraq has invaded their Jordanian and Syrian neighbours to the west, pushing nearly to the Israeli border. To keep the region from falling to chaos, the US has redeployed a task force from Europe to defend Jordan and bring down Iraq's west-facing air power.</p>
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description: <p>A joint US Army/Air Force force must push Iraqi aggressors back through Jordan and Syria to the border, then pacify Iraq's nearby airbases. This campaign showcases the southeastern expansion to the Syria terrain, and incentivizes heavy usage of rotary from FARPs.</p><p><strong>Backstory:</strong> In an alternate 2006, Iraq has seen a coup place a hardline national fundamentalist movement in power, who have ejected US forces from the country under threat from newfound Iranian allies. With their confidence unchecked, Iraq has invaded their Jordanian and Syrian neighbours to the west, pushing nearly to the Israeli border. To keep the region from falling to chaos, the US has redeployed a task force from Europe to defend Jordan and bring down Iraq's west-facing air power.</p>
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recommended_player_faction: USA 2005
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recommended_player_faction: USA 2005
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recommended_enemy_faction: Iraq 1991
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recommended_enemy_faction: Iraq 1991
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recommended_start_date: 2006-08-03
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recommended_start_date: 2006-08-03
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miz: tripoint_hostility.miz
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miz: tripoint_hostility.miz
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performance: 2
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performance: 2
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version: "9.1"
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version: "10.0"
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squadrons:
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squadrons:
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# Off-theatre forces
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# Off-theatre forces
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From Turkey:
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From Turkey:
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