mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Configurable cruise & combat altitude + randomized offsets (phase 1)
This commit is contained in:
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commit
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@ -44,6 +44,8 @@
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* **[Options]** Add option (so it can be disabled when fixed in DCS) to force air-starts (except for the slots that work) at Nevatim due to https://forum.dcs.world/topic/335545-29-nevatim-ramp-starts-still-bugged/
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* **[Cheat]** Add cheat option to manually manage REDFOR's TGOs
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* **[UX]** Buy/Replace TGOs for free before the campaign has started
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* **[Data]** Ability to define "cruise" & "combat" altitudes for airplanes
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* **[Options]** Option to randomize altitudes for flights with airplanes
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## Fixes
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* **[Mission Generation]** Anti-ship strikes should use "group attack" in their attack-task
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@ -1,5 +1,6 @@
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from __future__ import annotations
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import random
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import uuid
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from collections.abc import Iterator
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from datetime import datetime, timedelta
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@ -123,6 +124,11 @@ class Flight(
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)
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)
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# altitude offset for planes
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offset_factor = self.coalition.game.settings.max_plane_altitude_offset
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offset_factor = random.randint(0, offset_factor)
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self.plane_altitude_offset = 1000 * offset_factor * random.choice([-1, 1])
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@property
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def available_callsigns(self) -> List[str]:
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callsigns = set()
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@ -6,7 +6,7 @@ from typing import Type
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from game.ato.flightplans.ibuilder import IBuilder
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from game.ato.flightplans.patrolling import PatrollingFlightPlan, PatrollingLayout
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from game.ato.flightplans.waypointbuilder import WaypointBuilder
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from game.utils import Distance, Heading, Speed, feet, knots, meters, nautical_miles
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from game.utils import Distance, Heading, Speed, knots, meters, nautical_miles
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class AewcFlightPlan(PatrollingFlightPlan[PatrollingLayout]):
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@ -70,10 +70,7 @@ class Builder(IBuilder[AewcFlightPlan, PatrollingLayout]):
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builder = WaypointBuilder(self.flight)
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if self.flight.unit_type.patrol_altitude is not None:
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altitude = self.flight.unit_type.patrol_altitude
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else:
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altitude = feet(25000)
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altitude = builder.get_patrol_altitude
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racetrack = builder.race_track(racetrack_start, racetrack_end, altitude)
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@ -112,12 +112,11 @@ class Builder(FormationAttackBuilder[AirAssaultFlightPlan, AirAssaultLayout]):
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)
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assert self.package.waypoints is not None
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heli_alt = feet(self.coalition.game.settings.heli_cruise_alt_agl)
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altitude = heli_alt if self.flight.is_helo else self.doctrine.ingress_altitude
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altitude_is_agl = self.flight.is_helo
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builder = WaypointBuilder(self.flight)
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altitude = builder.get_cruise_altitude
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altitude_is_agl = self.flight.is_helo
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if self.flight.is_hercules or self.flight.departure.cptype in [
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ControlPointType.AIRCRAFT_CARRIER_GROUP,
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ControlPointType.LHA_GROUP,
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@ -134,7 +133,7 @@ class Builder(FormationAttackBuilder[AirAssaultFlightPlan, AirAssaultLayout]):
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self._generate_ctld_pickup(),
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)
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)
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pickup.alt = heli_alt
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pickup.alt = altitude
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pickup_position = pickup.position
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ingress = builder.ingress(
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@ -160,8 +159,6 @@ class Builder(FormationAttackBuilder[AirAssaultFlightPlan, AirAssaultLayout]):
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drop_pos = tgt.position.point_from_heading(heading, 1200)
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drop_off_zone = MissionTarget("Dropoff zone", drop_pos)
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dz = builder.dropoff_zone(drop_off_zone) if self.flight.is_helo else None
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if dz:
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dz.alt = heli_alt
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return AirAssaultLayout(
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departure=builder.takeoff(self.flight.departure),
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@ -8,7 +8,7 @@ from typing import Optional
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from typing import TYPE_CHECKING, Type
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from game.theater.missiontarget import MissionTarget
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from game.utils import feet, Distance
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from game.utils import Distance
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from ._common_ctld import generate_random_ctld_point
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from .ibuilder import IBuilder
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from .planningerror import PlanningError
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@ -133,12 +133,11 @@ class Builder(IBuilder[AirliftFlightPlan, AirliftLayout]):
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"Cannot plan transport mission for flight with no cargo."
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)
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heli_alt = feet(self.coalition.game.settings.heli_cruise_alt_agl)
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altitude = heli_alt if self.flight.is_helo else self.doctrine.ingress_altitude
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altitude_is_agl = self.flight.is_helo
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builder = WaypointBuilder(self.flight)
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altitude = builder.get_cruise_altitude
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altitude_is_agl = self.flight.is_helo
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pickup_ascent = None
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pickup_descent = None
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pickup = None
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@ -1,11 +1,10 @@
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from __future__ import annotations
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import random
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from datetime import timedelta
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from typing import Type
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from game.theater import FrontLine
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from game.utils import Distance, Speed, feet
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from game.utils import Distance, Speed
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from .capbuilder import CapBuilder
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from .invalidobjectivelocation import InvalidObjectiveLocation
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from .patrolling import PatrollingFlightPlan, PatrollingLayout
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@ -41,14 +40,9 @@ class Builder(CapBuilder[BarCapFlightPlan, PatrollingLayout]):
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start_pos, end_pos = self.cap_racetrack_for_objective(location, barcap=True)
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preferred_alt = self.flight.unit_type.preferred_patrol_altitude
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randomized_alt = preferred_alt + feet(random.randint(-2, 1) * 1000)
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patrol_alt = max(
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self.doctrine.min_patrol_altitude,
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min(self.doctrine.max_patrol_altitude, randomized_alt),
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)
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builder = WaypointBuilder(self.flight)
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patrol_alt = builder.get_patrol_altitude
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start, end = builder.race_track(start_pos, end_pos, patrol_alt)
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return PatrollingLayout(
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@ -7,7 +7,7 @@ from typing import TYPE_CHECKING, Type
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from game.theater import FrontLine
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from game.utils import Distance, Speed, kph, dcs_to_shapely_point
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from game.utils import feet, nautical_miles
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from game.utils import nautical_miles
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from .ibuilder import IBuilder
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from .invalidobjectivelocation import InvalidObjectiveLocation
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from .patrolling import PatrollingFlightPlan, PatrollingLayout
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@ -105,11 +105,7 @@ class Builder(IBuilder[CasFlightPlan, CasLayout]):
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builder = WaypointBuilder(self.flight)
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is_helo = self.flight.unit_type.dcs_unit_type.helicopter
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ingress_egress_altitude = (
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self.doctrine.ingress_altitude
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if not is_helo
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else feet(self.coalition.game.settings.heli_combat_alt_agl)
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)
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ingress_egress_altitude = builder.get_combat_altitude
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use_agl_patrol_altitude = is_helo
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ip_solver = IpSolver(
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@ -11,7 +11,6 @@ from .formationattack import (
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)
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from .waypointbuilder import WaypointBuilder
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from .. import FlightType
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from ...utils import feet
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class EscortFlightPlan(FormationAttackFlightPlan):
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@ -43,12 +42,9 @@ class Builder(FormationAttackBuilder[EscortFlightPlan, FormationAttackLayout]):
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split = builder.split(self._get_split())
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ingress_alt = self.doctrine.ingress_altitude
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is_helo = builder.flight.is_helo
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heli_alt = feet(self.coalition.game.settings.heli_combat_alt_agl)
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initial = builder.escort_hold(
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target.position if is_helo else self.package.waypoints.initial,
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min(heli_alt, ingress_alt) if is_helo else ingress_alt,
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)
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pf = self.package.primary_flight
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@ -69,9 +65,6 @@ class Builder(FormationAttackBuilder[EscortFlightPlan, FormationAttackLayout]):
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if layout.drop_off:
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initial = builder.escort_hold(
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layout.drop_off.position,
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min(feet(200), ingress_alt)
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if builder.flight.is_helo
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else ingress_alt,
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)
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refuel = self._build_refuel(builder)
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@ -80,13 +73,13 @@ class Builder(FormationAttackBuilder[EscortFlightPlan, FormationAttackLayout]):
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nav_to = builder.nav_path(
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hold.position if hold else departure.position,
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join.position,
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self.doctrine.ingress_altitude,
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builder.get_cruise_altitude,
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)
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nav_from = builder.nav_path(
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refuel.position if refuel else split.position,
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self.flight.arrival.position,
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self.doctrine.ingress_altitude,
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builder.get_cruise_altitude,
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)
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return FormationAttackLayout(
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@ -61,14 +61,14 @@ class Builder(IBuilder[FerryFlightPlan, FerryLayout]):
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f"{self.flight.departure}"
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)
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builder = WaypointBuilder(self.flight)
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altitude_is_agl = self.flight.is_helo
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altitude = (
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feet(self.coalition.game.settings.heli_cruise_alt_agl)
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if altitude_is_agl
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else self.flight.unit_type.preferred_patrol_altitude
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else builder.get_patrol_altitude
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)
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builder = WaypointBuilder(self.flight)
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return FerryLayout(
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departure=builder.takeoff(self.flight.departure),
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nav_to=builder.nav_path(
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@ -11,7 +11,7 @@ from dcs import Point
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from game.flightplan import HoldZoneGeometry
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from game.theater import MissionTarget
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from game.utils import Speed, meters, nautical_miles, feet
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from game.utils import Speed, meters, nautical_miles
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from .flightplan import FlightPlan
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from .formation import FormationFlightPlan, FormationLayout
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from .ibuilder import IBuilder
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@ -210,14 +210,10 @@ class FormationAttackBuilder(IBuilder[FlightPlanT, LayoutT], ABC):
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if self.flight.flight_type == FlightType.STRIKE:
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hdg = self.package.target.position.heading_between_point(ingress.position)
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pos = ingress.position.point_from_heading(hdg, nautical_miles(10).meters)
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lineup = builder.nav(pos, self.flight.coalition.doctrine.ingress_altitude)
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lineup = builder.nav(pos, builder.get_combat_altitude)
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is_helo = self.flight.is_helo
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ingress_egress_altitude = (
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self.doctrine.ingress_altitude
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if not is_helo
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else feet(self.coalition.game.settings.heli_combat_alt_agl)
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)
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ingress_egress_altitude = builder.get_combat_altitude
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use_agl_ingress_egress = is_helo
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return FormationAttackLayout(
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@ -25,6 +25,7 @@ class IBuilder(ABC, Generic[FlightPlanT, LayoutT]):
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def __init__(self, flight: Flight) -> None:
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self.flight = flight
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self._flight_plan: FlightPlanT | None = None
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self.settings = self.flight.coalition.game.settings
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def get_or_build(self) -> FlightPlanT:
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if self._flight_plan is None:
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@ -5,7 +5,7 @@ from typing import Type
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from dcs import Point
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from game.utils import Distance, Heading, feet, meters
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from game.utils import Distance, Heading, meters
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from .ibuilder import IBuilder
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from .patrolling import PatrollingLayout
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from .refuelingflightplan import RefuelingFlightPlan
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@ -98,11 +98,7 @@ class Builder(IBuilder[PackageRefuelingFlightPlan, PatrollingLayout]):
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builder = WaypointBuilder(self.flight)
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tanker_type = self.flight.unit_type
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if tanker_type.patrol_altitude is not None:
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altitude = tanker_type.patrol_altitude
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else:
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altitude = feet(21000)
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altitude = builder.get_patrol_altitude
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racetrack = builder.race_track(racetrack_start, racetrack_end, altitude)
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@ -66,13 +66,13 @@ class Builder(IBuilder[RtbFlightPlan, RtbLayout]):
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current_position = self.flight.state.estimate_position()
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current_altitude, altitude_reference = self.flight.state.estimate_altitude()
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builder = WaypointBuilder(self.flight)
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altitude_is_agl = self.flight.is_helo
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altitude = (
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feet(self.coalition.game.settings.heli_cruise_alt_agl)
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if altitude_is_agl
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else self.flight.unit_type.preferred_patrol_altitude
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else builder.get_patrol_altitude
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)
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builder = WaypointBuilder(self.flight)
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abort_point = builder.nav(
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current_position, current_altitude, altitude_reference == "RADIO"
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)
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@ -105,20 +105,20 @@ class Builder(IBuilder[SweepFlightPlan, SweepLayout]):
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)
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builder = WaypointBuilder(self.flight)
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start, end = builder.sweep(start_pos, target, self.doctrine.ingress_altitude)
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altitude = builder.get_patrol_altitude
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start, end = builder.sweep(start_pos, target, altitude)
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hold = builder.hold(self._hold_point())
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return SweepLayout(
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departure=builder.takeoff(self.flight.departure),
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hold=hold,
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nav_to=builder.nav_path(
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hold.position, start.position, self.doctrine.ingress_altitude
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),
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nav_to=builder.nav_path(hold.position, start.position, altitude),
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nav_from=builder.nav_path(
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end.position,
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self.flight.arrival.position,
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self.doctrine.ingress_altitude,
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altitude,
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),
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sweep_start=start,
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sweep_end=end,
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@ -1,12 +1,11 @@
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from __future__ import annotations
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import random
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from collections.abc import Iterator
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from dataclasses import dataclass
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from datetime import datetime, timedelta
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from typing import TYPE_CHECKING, Type
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from game.utils import Distance, Speed, feet
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from game.utils import Distance, Speed
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from .capbuilder import CapBuilder
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from .patrolling import PatrollingFlightPlan, PatrollingLayout
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from .waypointbuilder import WaypointBuilder
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@ -96,14 +95,9 @@ class Builder(CapBuilder[TarCapFlightPlan, TarCapLayout]):
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def layout(self) -> TarCapLayout:
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location = self.package.target
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preferred_alt = self.flight.unit_type.preferred_patrol_altitude
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randomized_alt = preferred_alt + feet(random.randint(-2, 1) * 1000)
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patrol_alt = max(
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self.doctrine.min_patrol_altitude,
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min(self.doctrine.max_patrol_altitude, randomized_alt),
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)
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builder = WaypointBuilder(self.flight)
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patrol_alt = builder.get_patrol_altitude
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orbit0p, orbit1p = self.cap_racetrack_for_objective(location, barcap=False)
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start, end = builder.race_track(orbit0p, orbit1p, patrol_alt)
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@ -3,7 +3,7 @@ from __future__ import annotations
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from datetime import timedelta
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from typing import Type
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from game.utils import Heading, feet, meters, nautical_miles
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from game.utils import Heading, meters, nautical_miles
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from .ibuilder import IBuilder
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from .patrolling import PatrollingLayout
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from .refuelingflightplan import RefuelingFlightPlan
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@ -58,11 +58,7 @@ class Builder(IBuilder[TheaterRefuelingFlightPlan, PatrollingLayout]):
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builder = WaypointBuilder(self.flight)
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tanker_type = self.flight.unit_type
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if tanker_type.patrol_altitude is not None:
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altitude = tanker_type.patrol_altitude
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else:
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altitude = feet(21000)
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altitude = builder.get_patrol_altitude
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racetrack = builder.race_track(racetrack_start, racetrack_end, altitude)
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@ -51,11 +51,34 @@ class WaypointBuilder:
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self.navmesh = coalition.nav_mesh
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self.targets = targets
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self._bullseye = coalition.bullseye
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self.settings = self.flight.coalition.game.settings
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@property
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def is_helo(self) -> bool:
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return self.flight.is_helo
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@property
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def get_patrol_altitude(self) -> Distance:
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return self.get_altitude(self.flight.unit_type.preferred_patrol_altitude)
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@property
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def get_cruise_altitude(self) -> Distance:
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return self.get_altitude(self.flight.unit_type.preferred_cruise_altitude)
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@property
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def get_combat_altitude(self) -> Distance:
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return self.get_altitude(self.flight.unit_type.preferred_combat_altitude)
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def get_altitude(self, alt: Distance) -> Distance:
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randomized_alt = feet(round(alt.feet + self.flight.plane_altitude_offset))
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altitude = max(
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self.doctrine.min_combat_altitude,
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min(self.doctrine.max_combat_altitude, randomized_alt),
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)
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return (
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feet(self.settings.heli_combat_alt_agl) if self.flight.is_helo else altitude
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)
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def takeoff(self, departure: ControlPoint) -> FlightWaypoint:
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"""Create takeoff waypoint for the given arrival airfield or carrier.
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@ -72,9 +95,7 @@ class WaypointBuilder:
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"NAV",
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FlightWaypointType.NAV,
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position,
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feet(self.flight.coalition.game.settings.heli_cruise_alt_agl)
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if self.is_helo
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else self.doctrine.rendezvous_altitude,
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self.get_cruise_altitude,
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description="Enter theater",
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pretty_name="Enter theater",
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)
|
||||
@ -101,9 +122,7 @@ class WaypointBuilder:
|
||||
"NAV",
|
||||
FlightWaypointType.NAV,
|
||||
position,
|
||||
feet(self.flight.coalition.game.settings.heli_cruise_alt_agl)
|
||||
if self.is_helo
|
||||
else self.doctrine.rendezvous_altitude,
|
||||
self.get_cruise_altitude,
|
||||
description="Exit theater",
|
||||
pretty_name="Exit theater",
|
||||
)
|
||||
@ -129,14 +148,10 @@ class WaypointBuilder:
|
||||
return None
|
||||
|
||||
position = divert.position
|
||||
altitude_type: AltitudeReference
|
||||
altitude_type: AltitudeReference = "BARO"
|
||||
if isinstance(divert, OffMapSpawn):
|
||||
altitude = (
|
||||
feet(self.flight.coalition.game.settings.heli_cruise_alt_agl)
|
||||
if self.is_helo
|
||||
else self.doctrine.rendezvous_altitude
|
||||
)
|
||||
altitude_type = "BARO"
|
||||
altitude = self.get_cruise_altitude
|
||||
altitude_type = "RADIO" if self.is_helo else altitude_type
|
||||
else:
|
||||
altitude = meters(0)
|
||||
altitude_type = "RADIO"
|
||||
@ -173,9 +188,8 @@ class WaypointBuilder:
|
||||
"HOLD",
|
||||
FlightWaypointType.LOITER,
|
||||
position,
|
||||
feet(self.flight.coalition.game.settings.heli_cruise_alt_agl)
|
||||
if self.is_helo
|
||||
else self.doctrine.ingress_altitude,
|
||||
# TODO: dedicated altitude setting for holding
|
||||
self.get_cruise_altitude if self.is_helo else self.get_combat_altitude,
|
||||
alt_type,
|
||||
description="Wait until push time",
|
||||
pretty_name="Hold",
|
||||
@ -190,9 +204,7 @@ class WaypointBuilder:
|
||||
"JOIN",
|
||||
FlightWaypointType.JOIN,
|
||||
position,
|
||||
feet(self.flight.coalition.game.settings.heli_cruise_alt_agl)
|
||||
if self.is_helo
|
||||
else self.doctrine.ingress_altitude,
|
||||
self.get_cruise_altitude,
|
||||
alt_type,
|
||||
description="Rendezvous with package",
|
||||
pretty_name="Join",
|
||||
@ -207,9 +219,7 @@ class WaypointBuilder:
|
||||
"REFUEL",
|
||||
FlightWaypointType.REFUEL,
|
||||
position,
|
||||
feet(self.flight.coalition.game.settings.heli_cruise_alt_agl)
|
||||
if self.is_helo
|
||||
else self.doctrine.ingress_altitude,
|
||||
self.get_cruise_altitude,
|
||||
alt_type,
|
||||
description="Refuel from tanker",
|
||||
pretty_name="Refuel",
|
||||
@ -224,9 +234,7 @@ class WaypointBuilder:
|
||||
"SPLIT",
|
||||
FlightWaypointType.SPLIT,
|
||||
position,
|
||||
feet(self.flight.coalition.game.settings.heli_combat_alt_agl)
|
||||
if self.is_helo
|
||||
else self.doctrine.ingress_altitude,
|
||||
self.get_combat_altitude,
|
||||
alt_type,
|
||||
description="Depart from package",
|
||||
pretty_name="Split",
|
||||
@ -238,7 +246,7 @@ class WaypointBuilder:
|
||||
position: Point,
|
||||
objective: MissionTarget,
|
||||
) -> FlightWaypoint:
|
||||
alt = self.doctrine.ingress_altitude
|
||||
alt = self.get_combat_altitude
|
||||
alt_type: AltitudeReference = "BARO"
|
||||
if self.is_helo or self.flight.is_hercules:
|
||||
alt_type = "RADIO"
|
||||
@ -272,9 +280,7 @@ class WaypointBuilder:
|
||||
"EGRESS",
|
||||
FlightWaypointType.EGRESS,
|
||||
position,
|
||||
feet(self.flight.coalition.game.settings.heli_combat_alt_agl)
|
||||
if self.is_helo
|
||||
else self.doctrine.ingress_altitude,
|
||||
self.get_combat_altitude,
|
||||
alt_type,
|
||||
description=f"EGRESS from {target.name}",
|
||||
pretty_name=f"EGRESS from {target.name}",
|
||||
@ -315,7 +321,7 @@ class WaypointBuilder:
|
||||
return self._target_area(
|
||||
f"SEAD on {target.name}",
|
||||
target,
|
||||
altitude=self.doctrine.ingress_altitude,
|
||||
altitude=self.get_combat_altitude,
|
||||
alt_type="BARO",
|
||||
)
|
||||
|
||||
@ -453,9 +459,7 @@ class WaypointBuilder:
|
||||
"SEAD Search",
|
||||
FlightWaypointType.NAV,
|
||||
hold,
|
||||
feet(self.flight.coalition.game.settings.heli_combat_alt_agl)
|
||||
if self.is_helo
|
||||
else self.doctrine.ingress_altitude,
|
||||
self.get_combat_altitude,
|
||||
alt_type="BARO",
|
||||
description="Anchor and search from this point",
|
||||
pretty_name="SEAD Search",
|
||||
@ -468,10 +472,8 @@ class WaypointBuilder:
|
||||
"SEAD Sweep",
|
||||
FlightWaypointType.NAV,
|
||||
hold,
|
||||
feet(self.flight.coalition.game.settings.heli_combat_alt_agl)
|
||||
if self.is_helo
|
||||
else self.doctrine.ingress_altitude,
|
||||
alt_type="BARO",
|
||||
self.get_combat_altitude,
|
||||
alt_type="BARO", # SEAD Sweep shouldn't be used for helicopters
|
||||
description="Anchor and search from this point",
|
||||
pretty_name="SEAD Sweep",
|
||||
)
|
||||
@ -499,13 +501,15 @@ class WaypointBuilder:
|
||||
)
|
||||
return hold
|
||||
|
||||
def escort_hold(self, start: Point, altitude: Distance) -> FlightWaypoint:
|
||||
def escort_hold(self, start: Point) -> FlightWaypoint:
|
||||
"""Creates custom waypoint for escort flights that need to hold.
|
||||
|
||||
Args:
|
||||
start: Position of the waypoint.
|
||||
altitude: Altitude of the holding pattern.
|
||||
"""
|
||||
altitude = self.get_combat_altitude
|
||||
|
||||
alt_type: Literal["BARO", "RADIO"] = "BARO"
|
||||
if self.is_helo:
|
||||
alt_type = "RADIO"
|
||||
@ -592,9 +596,7 @@ class WaypointBuilder:
|
||||
"TARGET",
|
||||
FlightWaypointType.TARGET_GROUP_LOC,
|
||||
target.position,
|
||||
feet(self.flight.coalition.game.settings.heli_combat_alt_agl)
|
||||
if self.is_helo
|
||||
else self.doctrine.ingress_altitude,
|
||||
self.get_combat_altitude,
|
||||
alt_type,
|
||||
description="Escort the package",
|
||||
pretty_name="Target area",
|
||||
@ -616,17 +618,19 @@ class WaypointBuilder:
|
||||
pretty_name="Pick-up zone",
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def dropoff_zone(drop_off: MissionTarget) -> FlightWaypoint:
|
||||
def dropoff_zone(self, drop_off: MissionTarget) -> FlightWaypoint:
|
||||
"""Creates a dropoff landing zone waypoint
|
||||
This waypoint is used to generate the Trigger Zone used for AirAssault and
|
||||
AirLift using the CTLD plugin (see LogisticsGenerator)
|
||||
"""
|
||||
heli_alt = feet(self.flight.coalition.game.settings.heli_cruise_alt_agl)
|
||||
altitude = heli_alt if self.flight.is_helo else meters(0)
|
||||
|
||||
return FlightWaypoint(
|
||||
"DROPOFFZONE",
|
||||
FlightWaypointType.DROPOFF_ZONE,
|
||||
drop_off.position,
|
||||
meters(0),
|
||||
altitude,
|
||||
"RADIO",
|
||||
description=f"Drop off cargo at {drop_off.name}",
|
||||
pretty_name="Drop-off zone",
|
||||
|
||||
@ -26,8 +26,6 @@ class Doctrine:
|
||||
strike: bool
|
||||
antiship: bool
|
||||
|
||||
rendezvous_altitude: Distance
|
||||
|
||||
#: The minimum distance between the departure airfield and the hold point.
|
||||
hold_distance: Distance
|
||||
|
||||
@ -46,11 +44,14 @@ class Doctrine:
|
||||
#: target.
|
||||
min_ingress_distance: Distance
|
||||
|
||||
ingress_altitude: Distance
|
||||
|
||||
min_patrol_altitude: Distance
|
||||
max_patrol_altitude: Distance
|
||||
pattern_altitude: Distance
|
||||
|
||||
min_cruise_altitude: Distance
|
||||
max_cruise_altitude: Distance
|
||||
|
||||
min_combat_altitude: Distance
|
||||
max_combat_altitude: Distance
|
||||
|
||||
#: The duration that CAP flights will remain on-station.
|
||||
cap_duration: timedelta
|
||||
@ -97,16 +98,17 @@ MODERN_DOCTRINE = Doctrine(
|
||||
sead=True,
|
||||
strike=True,
|
||||
antiship=True,
|
||||
rendezvous_altitude=feet(25000),
|
||||
hold_distance=nautical_miles(25),
|
||||
push_distance=nautical_miles(20),
|
||||
join_distance=nautical_miles(20),
|
||||
max_ingress_distance=nautical_miles(45),
|
||||
min_ingress_distance=nautical_miles(10),
|
||||
ingress_altitude=feet(20000),
|
||||
min_patrol_altitude=feet(15000),
|
||||
max_patrol_altitude=feet(33000),
|
||||
pattern_altitude=feet(5000),
|
||||
min_cruise_altitude=feet(20000),
|
||||
max_cruise_altitude=feet(40000),
|
||||
min_combat_altitude=feet(15000),
|
||||
max_combat_altitude=feet(35000),
|
||||
cap_duration=timedelta(minutes=30),
|
||||
cap_min_track_length=nautical_miles(15),
|
||||
cap_max_track_length=nautical_miles(40),
|
||||
@ -140,16 +142,17 @@ COLDWAR_DOCTRINE = Doctrine(
|
||||
sead=True,
|
||||
strike=True,
|
||||
antiship=True,
|
||||
rendezvous_altitude=feet(22000),
|
||||
hold_distance=nautical_miles(15),
|
||||
push_distance=nautical_miles(10),
|
||||
join_distance=nautical_miles(10),
|
||||
max_ingress_distance=nautical_miles(30),
|
||||
min_ingress_distance=nautical_miles(10),
|
||||
ingress_altitude=feet(18000),
|
||||
min_patrol_altitude=feet(10000),
|
||||
max_patrol_altitude=feet(24000),
|
||||
pattern_altitude=feet(5000),
|
||||
min_cruise_altitude=feet(20000),
|
||||
max_cruise_altitude=feet(30000),
|
||||
min_combat_altitude=feet(5000),
|
||||
max_combat_altitude=feet(25000),
|
||||
cap_duration=timedelta(minutes=30),
|
||||
cap_min_track_length=nautical_miles(12),
|
||||
cap_max_track_length=nautical_miles(24),
|
||||
@ -186,13 +189,14 @@ WWII_DOCTRINE = Doctrine(
|
||||
hold_distance=nautical_miles(10),
|
||||
push_distance=nautical_miles(5),
|
||||
join_distance=nautical_miles(5),
|
||||
rendezvous_altitude=feet(10000),
|
||||
max_ingress_distance=nautical_miles(7),
|
||||
min_ingress_distance=nautical_miles(5),
|
||||
ingress_altitude=feet(8000),
|
||||
min_patrol_altitude=feet(4000),
|
||||
max_patrol_altitude=feet(15000),
|
||||
pattern_altitude=feet(5000),
|
||||
min_cruise_altitude=feet(5000),
|
||||
max_cruise_altitude=feet(30000),
|
||||
min_combat_altitude=feet(3000),
|
||||
max_combat_altitude=feet(10000),
|
||||
cap_duration=timedelta(minutes=30),
|
||||
cap_min_track_length=nautical_miles(8),
|
||||
cap_max_track_length=nautical_miles(18),
|
||||
|
||||
@ -132,6 +132,21 @@ class PatrolConfig:
|
||||
)
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class AltitudesConfig:
|
||||
cruise: Optional[Distance]
|
||||
combat: Optional[Distance]
|
||||
|
||||
@classmethod
|
||||
def from_data(cls, data: dict[str, Any]) -> AltitudesConfig:
|
||||
cruise = data.get("cruise", None)
|
||||
combat = data.get("combat", None)
|
||||
return AltitudesConfig(
|
||||
feet(cruise) if cruise is not None else None,
|
||||
feet(combat) if combat is not None else None,
|
||||
)
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class FuelConsumption:
|
||||
#: The estimated taxi fuel requirement, in pounds.
|
||||
@ -182,6 +197,9 @@ class AircraftType(UnitType[Type[FlyingType]]):
|
||||
patrol_altitude: Optional[Distance]
|
||||
patrol_speed: Optional[Speed]
|
||||
|
||||
cruise_altitude: Optional[Distance]
|
||||
combat_altitude: Optional[Distance]
|
||||
|
||||
#: The maximum range between the origin airfield and the target for which the auto-
|
||||
#: planner will consider this aircraft usable for a mission.
|
||||
max_mission_range: Distance
|
||||
@ -245,33 +263,13 @@ class AircraftType(UnitType[Type[FlyingType]]):
|
||||
def max_speed(self) -> Speed:
|
||||
return kph(self.dcs_unit_type.max_speed)
|
||||
|
||||
@property
|
||||
@cached_property
|
||||
def preferred_patrol_altitude(self) -> Distance:
|
||||
if self.patrol_altitude is not None:
|
||||
if self.patrol_altitude:
|
||||
return self.patrol_altitude
|
||||
else:
|
||||
# Estimate based on max speed.
|
||||
# Aircaft with max speed 600 kph will prefer patrol at 10 000 ft
|
||||
# Aircraft with max speed 2800 kph will prefer pratrol at 33 000 ft
|
||||
altitude_for_lowest_speed = feet(10 * 1000)
|
||||
altitude_for_highest_speed = feet(33 * 1000)
|
||||
lowest_speed = kph(600)
|
||||
highest_speed = kph(2800)
|
||||
factor = (self.max_speed - lowest_speed).kph / (
|
||||
highest_speed - lowest_speed
|
||||
).kph
|
||||
altitude = (
|
||||
altitude_for_lowest_speed
|
||||
+ (altitude_for_highest_speed - altitude_for_lowest_speed) * factor
|
||||
)
|
||||
logging.debug(
|
||||
f"Preferred patrol altitude for {self.dcs_unit_type.id}: {altitude.feet}"
|
||||
)
|
||||
rounded_altitude = feet(round(1000 * round(altitude.feet / 1000)))
|
||||
return max(
|
||||
altitude_for_lowest_speed,
|
||||
min(altitude_for_highest_speed, rounded_altitude),
|
||||
)
|
||||
# TODO: somehow make the upper and lower limit configurable
|
||||
return self.preferred_altitude(10, 33, "patrol")
|
||||
|
||||
def preferred_patrol_speed(self, altitude: Distance) -> Speed:
|
||||
"""Preferred true airspeed when patrolling"""
|
||||
@ -309,6 +307,46 @@ class AircraftType(UnitType[Type[FlyingType]]):
|
||||
)
|
||||
return min(Speed.from_mach(0.35, altitude), max_speed * 0.5)
|
||||
|
||||
@cached_property
|
||||
def preferred_cruise_altitude(self) -> Distance:
|
||||
if self.cruise_altitude:
|
||||
return self.cruise_altitude
|
||||
else:
|
||||
# TODO: somehow make the upper and lower limit configurable
|
||||
return self.preferred_altitude(20, 20, "cruise")
|
||||
|
||||
@cached_property
|
||||
def preferred_combat_altitude(self) -> Distance:
|
||||
if self.combat_altitude:
|
||||
return self.combat_altitude
|
||||
else:
|
||||
# TODO: somehow make the upper and lower limit configurable
|
||||
return self.preferred_altitude(20, 20, "combat")
|
||||
|
||||
def preferred_altitude(self, low: int, high: int, type: str) -> Distance:
|
||||
# Estimate based on max speed.
|
||||
# Aircraft with max speed 600 kph will prefer low
|
||||
# Aircraft with max speed 2800 kph will prefer high
|
||||
altitude_for_lowest_speed = feet(low * 1000)
|
||||
altitude_for_highest_speed = feet(high * 1000)
|
||||
lowest_speed = kph(600)
|
||||
highest_speed = kph(2800)
|
||||
factor = (self.max_speed - lowest_speed).kph / (
|
||||
highest_speed - lowest_speed
|
||||
).kph
|
||||
altitude = (
|
||||
altitude_for_lowest_speed
|
||||
+ (altitude_for_highest_speed - altitude_for_lowest_speed) * factor
|
||||
)
|
||||
logging.debug(
|
||||
f"Preferred {type} altitude for {self.dcs_unit_type.id}: {altitude.feet}"
|
||||
)
|
||||
rounded_altitude = feet(round(1000 * round(altitude.feet / 1000)))
|
||||
return max(
|
||||
altitude_for_lowest_speed,
|
||||
min(altitude_for_highest_speed, rounded_altitude),
|
||||
)
|
||||
|
||||
def alloc_flight_radio(self, radio_registry: RadioRegistry) -> RadioFrequency:
|
||||
from game.radio.radios import ChannelInUseError, kHz
|
||||
|
||||
@ -442,6 +480,7 @@ class AircraftType(UnitType[Type[FlyingType]]):
|
||||
|
||||
radio_config = RadioConfig.from_data(data.get("radios", {}))
|
||||
patrol_config = PatrolConfig.from_data(data.get("patrol", {}))
|
||||
altitudes_config = AltitudesConfig.from_data(data.get("altitudes", {}))
|
||||
|
||||
try:
|
||||
mission_range = nautical_miles(int(data["max_range"]))
|
||||
@ -510,6 +549,8 @@ class AircraftType(UnitType[Type[FlyingType]]):
|
||||
max_group_size=data.get("max_group_size", aircraft.group_size_max),
|
||||
patrol_altitude=patrol_config.altitude,
|
||||
patrol_speed=patrol_config.speed,
|
||||
cruise_altitude=altitudes_config.cruise,
|
||||
combat_altitude=altitudes_config.combat,
|
||||
max_mission_range=mission_range,
|
||||
fuel_consumption=fuel_consumption,
|
||||
default_livery=data.get("default_livery"),
|
||||
|
||||
@ -52,7 +52,7 @@ class Migrator:
|
||||
continue
|
||||
found = False
|
||||
for d in doctrines:
|
||||
if c.faction.doctrine.rendezvous_altitude == d.rendezvous_altitude:
|
||||
if c.faction.doctrine.max_patrol_altitude == d.max_patrol_altitude:
|
||||
c.faction.doctrine = d
|
||||
found = True
|
||||
break
|
||||
|
||||
@ -8,9 +8,7 @@ class LandingPointBuilder(PydcsWaypointBuilder):
|
||||
def build(self) -> MovingPoint:
|
||||
waypoint = super().build()
|
||||
if self.ai_despawn(waypoint):
|
||||
waypoint.alt = round(
|
||||
self.flight.coalition.doctrine.max_patrol_altitude.meters
|
||||
)
|
||||
waypoint.alt = round(self.flight.unit_type.preferred_patrol_altitude.meters)
|
||||
waypoint.alt_type = "BARO"
|
||||
else:
|
||||
waypoint.type = "Land"
|
||||
|
||||
@ -297,8 +297,18 @@ class Settings:
|
||||
page=CAMPAIGN_DOCTRINE_PAGE,
|
||||
section=GENERAL_SECTION,
|
||||
default=False,
|
||||
detail=("AI will jettison their fuel tanks as soon as they're empty."),
|
||||
detail="AI will jettison their fuel tanks as soon as they're empty.",
|
||||
)
|
||||
max_plane_altitude_offset: int = bounded_int_option(
|
||||
"Maximum randomized altitude offset (x1000 ft) for airplanes.",
|
||||
page=CAMPAIGN_DOCTRINE_PAGE,
|
||||
section=GENERAL_SECTION,
|
||||
min=0,
|
||||
max=5,
|
||||
default=2,
|
||||
detail="Creates a randomized altitude offset for airplanes.",
|
||||
)
|
||||
# Doctrine Distances Section
|
||||
airbase_threat_range: int = bounded_int_option(
|
||||
"Airbase threat range (nmi)",
|
||||
page=CAMPAIGN_DOCTRINE_PAGE,
|
||||
|
||||
@ -86,7 +86,7 @@ class QFlightWaypointList(QTableView):
|
||||
|
||||
self.model.setItem(row, 0, QWaypointItem(waypoint, row))
|
||||
|
||||
altitude = int(waypoint.alt.feet)
|
||||
altitude = round(waypoint.alt.feet)
|
||||
altitude_item = QStandardItem(f"{altitude}")
|
||||
altitude_item.setEditable(True)
|
||||
self.model.setItem(row, 1, altitude_item)
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user