mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Put correct cursor style when mouse hover a map item.
This commit is contained in:
parent
af8ae09434
commit
9c72c9a063
@ -84,6 +84,10 @@ class QLiberationMap(QGraphicsView):
|
||||
text = scene.addText(cp.name, font=QFont("Trebuchet MS", 10, weight=5, italic=False))
|
||||
text.setPos(pos[0] + CONST.CP_SIZE, pos[1] - CONST.CP_SIZE / 2)
|
||||
|
||||
text = scene.addText(cp.name, font=QFont("Trebuchet MS", 10, weight=5, italic=False))
|
||||
text.setDefaultTextColor(Qt.white)
|
||||
text.setPos(pos[0] + CONST.CP_SIZE + 1, pos[1] - CONST.CP_SIZE / 2 + 1)
|
||||
|
||||
for ground_object in cp.ground_objects:
|
||||
go_pos = self._transform_point(ground_object.position)
|
||||
scene.addItem(QMapGroundObject(self, go_pos[0], go_pos[1], 16, 16, cp, ground_object))
|
||||
@ -127,7 +131,6 @@ class QLiberationMap(QGraphicsView):
|
||||
frontline_pen.setColor(CONST.COLORS["bright_red"])
|
||||
frontline_pen.setWidth(4)
|
||||
frontline_pen.setStyle(Qt.DashDotLine)
|
||||
# frontline_pen.setDashPattern([0,1])
|
||||
scene.addLine(start_coords[0], start_coords[1], end_coords[0], end_coords[1], pen=frontline_pen)
|
||||
|
||||
def _frontline_vector(self, from_cp: ControlPoint, to_cp: ControlPoint):
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
from PySide2.QtCore import QRect
|
||||
from PySide2.QtCore import QRect, Qt
|
||||
from PySide2.QtGui import QColor, QPainter
|
||||
from PySide2.QtWidgets import QGraphicsRectItem, QGraphicsSceneHoverEvent, QGraphicsSceneContextMenuEvent, QMenu, \
|
||||
QAction
|
||||
QAction, QGraphicsSceneMouseEvent
|
||||
|
||||
import qt_ui.uiconstants as CONST
|
||||
from game import Game
|
||||
@ -57,10 +57,14 @@ class QMapControlPoint(QGraphicsRectItem):
|
||||
|
||||
def hoverEnterEvent(self, event: QGraphicsSceneHoverEvent):
|
||||
self.update()
|
||||
self.setCursor(Qt.PointingHandCursor)
|
||||
|
||||
def hoverLeaveEvent(self, event: QGraphicsSceneHoverEvent):
|
||||
self.update()
|
||||
|
||||
def mousePressEvent(self, event:QGraphicsSceneMouseEvent):
|
||||
self.contextMenuEvent(event)
|
||||
|
||||
def contextMenuEvent(self, event: QGraphicsSceneContextMenuEvent):
|
||||
|
||||
if self.model.captured:
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
from PySide2.QtGui import QPen
|
||||
from PySide2.QtWidgets import QGraphicsRectItem, QGraphicsSceneMouseEvent
|
||||
from PySide2.QtGui import QPen, Qt
|
||||
from PySide2.QtWidgets import QGraphicsRectItem, QGraphicsSceneMouseEvent, QGraphicsSceneHoverEvent
|
||||
|
||||
import qt_ui.uiconstants as CONST
|
||||
from game.event import Event
|
||||
@ -29,6 +29,9 @@ class QMapEvent(QGraphicsRectItem):
|
||||
painter.setPen(QPen(brush=CONST.COLORS["red"]))
|
||||
painter.setBrush(CONST.COLORS["red"])
|
||||
|
||||
if self.isUnderMouse():
|
||||
painter.setBrush(CONST.COLORS["white"])
|
||||
|
||||
painter.drawRect(option.rect)
|
||||
painter.drawPixmap(option.rect, CONST.EVENT_ICONS[self.gameEvent.__class__])
|
||||
painter.restore()
|
||||
@ -37,6 +40,10 @@ class QMapEvent(QGraphicsRectItem):
|
||||
if self.parent.get_display_rule("events"):
|
||||
self.openBriefing()
|
||||
|
||||
def hoverEnterEvent(self, event: QGraphicsSceneHoverEvent):
|
||||
self.update()
|
||||
self.setCursor(Qt.PointingHandCursor)
|
||||
|
||||
def openBriefing(self):
|
||||
self.briefing = QBriefingWindow(self.gameEvent)
|
||||
self.briefing.show()
|
||||
Loading…
x
Reference in New Issue
Block a user