mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Don't generate empty groups.
This commit is contained in:
parent
0e807d84c2
commit
9f078e1483
@ -460,6 +460,7 @@ class BaseDefenseGenerator:
|
||||
|
||||
group = generate_ewr_group(self.game, g, self.faction)
|
||||
if group is None:
|
||||
logging.error(f"Could not generate EWR at {self.control_point}")
|
||||
return
|
||||
|
||||
g.groups = [group]
|
||||
@ -491,8 +492,11 @@ class BaseDefenseGenerator:
|
||||
for_airbase=True)
|
||||
|
||||
group = generate_armor_group(self.faction_name, self.game, g)
|
||||
if group is not None:
|
||||
g.groups.append(group)
|
||||
if group is None:
|
||||
logging.error(
|
||||
f"Could not generate garrison at {self.control_point}")
|
||||
return
|
||||
g.groups.append(group)
|
||||
self.control_point.base_defenses.append(g)
|
||||
|
||||
def generate_sam(self) -> None:
|
||||
@ -507,8 +511,10 @@ class BaseDefenseGenerator:
|
||||
position, self.control_point, for_airbase=True)
|
||||
|
||||
group = generate_anti_air_group(self.game, g, self.faction)
|
||||
if group is not None:
|
||||
g.groups.append(group)
|
||||
if group is None:
|
||||
logging.error(f"Could not generate SAM at {self.control_point}")
|
||||
return
|
||||
g.groups.append(group)
|
||||
self.control_point.base_defenses.append(g)
|
||||
|
||||
def generate_shorad(self) -> None:
|
||||
@ -523,8 +529,11 @@ class BaseDefenseGenerator:
|
||||
position, self.control_point, for_airbase=True)
|
||||
|
||||
group = generate_shorad_group(self.game, g, self.faction)
|
||||
if group is not None:
|
||||
g.groups.append(group)
|
||||
if group is None:
|
||||
logging.error(
|
||||
f"Could not generate SHORAD group at {self.control_point}")
|
||||
return
|
||||
g.groups.append(group)
|
||||
self.control_point.base_defenses.append(g)
|
||||
|
||||
|
||||
@ -630,8 +639,17 @@ class AirbaseGroundObjectGenerator(ControlPointGroundObjectGenerator):
|
||||
position, self.control_point, for_airbase=False)
|
||||
group = generate_anti_air_group(self.game, g, self.faction,
|
||||
filter_names)
|
||||
if group is not None:
|
||||
g.groups = [group]
|
||||
if group is None:
|
||||
location = f"{g.name} at {self.control_point}"
|
||||
if filter_names is not None:
|
||||
logging.warning(
|
||||
"Could not generate SAM group for %s from types: %s",
|
||||
location, ", ".join(filter_names)
|
||||
)
|
||||
else:
|
||||
logging.error("Could not generate SAM group for %s", location)
|
||||
return
|
||||
g.groups = [group]
|
||||
self.control_point.connected_objectives.append(g)
|
||||
|
||||
def generate_missile_sites(self) -> None:
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user