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https://github.com/dcs-retribution/dcs-retribution.git
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Make sweep flights actually sweep flights.
DCS group task doesn't alter behavior, but it does alter which tasks are available to the group.
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@ -47,6 +47,7 @@ from dcs.task import (
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EPLRS,
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EngageTargets,
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EngageTargetsInZone,
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FighterSweep,
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GroundAttack,
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OptROE,
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OptRTBOnBingoFuel,
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@ -57,7 +58,8 @@ from dcs.task import (
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SEAD,
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StartCommand,
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Targets,
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Task, WeaponType,
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Task,
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WeaponType,
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)
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from dcs.terrain.terrain import Airport
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from dcs.translation import String
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@ -1047,6 +1049,19 @@ class AircraftConflictGenerator:
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self.configure_behavior(group, rtb_winchester=ammo_type)
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def configure_sweep(self, group: FlyingGroup, package: Package,
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flight: Flight,
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dynamic_runways: Dict[str, RunwayData]) -> None:
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group.task = FighterSweep.name
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self._setup_group(group, FighterSweep, package, flight, dynamic_runways)
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if flight.unit_type not in GUNFIGHTERS:
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ammo_type = OptRTBOnOutOfAmmo.Values.AAM
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else:
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ammo_type = OptRTBOnOutOfAmmo.Values.Cannon
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self.configure_behavior(group, rtb_winchester=ammo_type)
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def configure_cas(self, group: FlyingGroup, package: Package,
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flight: Flight,
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dynamic_runways: Dict[str, RunwayData]) -> None:
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@ -1127,17 +1142,19 @@ class AircraftConflictGenerator:
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dynamic_runways: Dict[str, RunwayData]) -> None:
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flight_type = flight.flight_type
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if flight_type in [FlightType.BARCAP, FlightType.TARCAP,
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FlightType.INTERCEPTION, FlightType.SWEEP]:
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FlightType.INTERCEPTION]:
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self.configure_cap(group, package, flight, dynamic_runways)
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elif flight_type == FlightType.SWEEP:
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self.configure_sweep(group, package, flight, dynamic_runways)
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elif flight_type in [FlightType.CAS, FlightType.BAI]:
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self.configure_cas(group, package, flight, dynamic_runways)
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elif flight_type in [FlightType.DEAD, ]:
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elif flight_type == FlightType.DEAD:
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self.configure_dead(group, package, flight, dynamic_runways)
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elif flight_type in [FlightType.SEAD, ]:
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elif flight_type == FlightType.SEAD:
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self.configure_sead(group, package, flight, dynamic_runways)
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elif flight_type in [FlightType.STRIKE]:
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elif flight_type == FlightType.STRIKE:
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self.configure_strike(group, package, flight, dynamic_runways)
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elif flight_type in [FlightType.ANTISHIP]:
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elif flight_type == FlightType.ANTISHIP:
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self.configure_anti_ship(group, package, flight, dynamic_runways)
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elif flight_type == FlightType.ESCORT:
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self.configure_escort(group, package, flight, dynamic_runways)
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