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@ -43,7 +43,8 @@ Saves from 3.x are not compatible with 4.0.
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* **[Mission Generation]** Fixed EWR group names so they contribute to Skynet again.
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* **[Mission Generation]** Fixed duplicate name error when generating convoys and cargo ships when creating manual transfers after loading a game.
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* **[Mission Generation]** Fixed empty convoys not being disbanded when all units are killed/removed.
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* **[Mission Generation]** Fixed player losing frontline progress when skipping from turn 0 to turn 1.
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* **[Mission Generation]** Fixed player losing frontline progress when skipping from turn 0 to turn 1.
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* **[Mission Generation]** Fixed issue where frontline would only search to the right for valid locations.
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* **[UI]** Made non-interactive map elements less obstructive.
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* **[UI]** Added support for Neutral Dot difficulty label
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* **[UI]** Clear skies at night no longer described as "Sunny" by the weather widget.
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@ -153,6 +153,8 @@ class Conflict:
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if theater.is_on_land(pos):
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return pos
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pos = initial.point_from_heading(opposite_heading(heading), distance)
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if theater.is_on_land(pos):
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return pos
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if coerce:
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pos = theater.nearest_land_pos(initial)
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return pos
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