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Remove splash screen delay.
This has been in for a long time, so people will have seen the message by now (and it's on our GitHub page).
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@ -103,11 +103,6 @@ def run_ui(game: Game | None, dev: bool) -> None:
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splash = QSplashScreen(pixmap)
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splash.show()
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# Developers are launching the game in a loop hundreds of times. We've read it.
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if not dev:
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# Give enough time to read splash screen
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time.sleep(3)
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# Once splash screen is up : load resources & setup stuff
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uiconstants.load_icons()
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uiconstants.load_event_icons()
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