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Guard against nil values
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@ -574,10 +574,12 @@ function onWpnEvent(event)
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end
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local player = event.initiator
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targetName = event.target:getTypeName()
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local targetName = event.target:getTypeName()
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local impactPoint = event.target:getPosition().p
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env.info(weapon.." hit "..targetName)
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debugMsg(weapon.." hit "..targetName)
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if weapon and targetName then
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env.info(weapon.." hit "..targetName)
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debugMsg(weapon.." hit "..targetName)
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end
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--env.info('Impact point was at: X: ' .. impactPoint.x .. ' Y: ' .. impactPoint.y .. ' Z: ' .. impactPoint.z)
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if clusterWeaps[weapon] then
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local ordnance = event.weapon
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