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add type hinting to update_dialog_budget()
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@ -171,7 +171,7 @@ class QBaseMenu2(QDialog):
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def new_package(self) -> None:
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Dialog.open_new_package_dialog(self.cp, parent=self.window())
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def update_dialogue_budget(self, budget):
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def update_dialogue_budget(self, budget: int):
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GameUpdateSignal.get_instance().updateBudget(self.game_model.game)
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for child in self.children():
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if child.objectName() == "budgetField":
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