Cleaned up dead code

This commit is contained in:
Khopa 2020-08-16 13:31:12 +02:00
parent 2c07257bf6
commit c08768f648
2 changed files with 0 additions and 34 deletions

View File

@ -65,25 +65,10 @@ class Event:
else:
return self.departure_cp
@property
def threat_description(self) -> str:
return ""
def flight_name(self, for_task: typing.Type[typing.Type[Task]]) -> str:
return "Flight"
@property
def tasks(self) -> typing.Collection[typing.Type[Task]]:
return []
@property
def ai_banned_tasks(self) -> typing.Collection[typing.Type[Task]]:
return []
@property
def player_banned_tasks(self) -> typing.Collection[typing.Type[Task]]:
return []
@property
def global_cp_available(self) -> bool:
return False
@ -255,7 +240,6 @@ class Event:
# Destroyed units carcass
# -------------------------
for destroyed_unit in debriefing.destroyed_units:
self.game.add_destroyed_units(destroyed_unit)

View File

@ -4,16 +4,6 @@ from userdata.debriefing import Debriefing
class FrontlineAttackEvent(Event):
TARGET_VARIETY = 2
TARGET_AMOUNT_FACTOR = 0.5
ATTACKER_AMOUNT_FACTOR = 0.4
ATTACKER_DEFENDER_FACTOR = 0.7
STRENGTH_INFLUENCE = 0.3
SUCCESS_FACTOR = 1.5
@property
def threat_description(self):
return "{} vehicles".format(self.to_cp.base.assemble_count())
@property
def tasks(self) -> typing.Collection[typing.Type[Task]]:
@ -26,14 +16,6 @@ class FrontlineAttackEvent(Event):
def global_cp_available(self) -> bool:
return True
def flight_name(self, for_task: typing.Type[Task]) -> str:
if for_task == CAS:
return "CAS flight"
elif for_task == CAP:
return "CAP flight"
elif for_task == PinpointStrike:
return "Ground attack"
def __str__(self):
return "Frontline attack"