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https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Cleaned up dead code
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@@ -65,25 +65,10 @@ class Event:
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else:
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return self.departure_cp
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@property
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def threat_description(self) -> str:
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return ""
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def flight_name(self, for_task: typing.Type[typing.Type[Task]]) -> str:
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return "Flight"
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@property
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def tasks(self) -> typing.Collection[typing.Type[Task]]:
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return []
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@property
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def ai_banned_tasks(self) -> typing.Collection[typing.Type[Task]]:
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return []
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@property
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def player_banned_tasks(self) -> typing.Collection[typing.Type[Task]]:
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return []
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@property
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def global_cp_available(self) -> bool:
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return False
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@@ -255,7 +240,6 @@ class Event:
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# Destroyed units carcass
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# -------------------------
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for destroyed_unit in debriefing.destroyed_units:
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self.game.add_destroyed_units(destroyed_unit)
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