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Artillery groups would retreat in the wrong direction - fixed (parameters of the find_retreat_point function are a bit confusing 😕 )
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* **[Mission Generator]** Infantry will only be generated for APC and IFV groups
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* **[Mission Generator]** Infantry squads size is not randomized anymore
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* **[Mission Generator]** Infantry squads can have a mortar.
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* **[Mission Generator]** SCUD missiles sites will now fire on enemy controls points in range when possible
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* **[Factions]** Updated Nato Desert Storm to include F-14A
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* **[Factions]** Updated Iraq 1991 factions to include Zsu-57 and Mig-29A
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* **[Factions]** Germany 1944, added Stug III and Stug IV
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## Fixes:
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* **[Factions]** AI would never buy artillery units for the frontline - fixed
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* **[Factions]** Removed the F-111 unit from the NATO desert storm faction. (Recruiting it would cause crashes in DCS, since it is not a valid unit)
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* **[Factions]** Removed the F-111 unit from the NATO desert storm faction. (Recruiting it would cause crashes in DCS, since it is not a valid unit)
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* **[Campaign]** Automatic redeployment of ground units would sometimes fail - fixed
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* **[Mission Generator]** Artillery groups would retreat in the wrong direction - fixed
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* **[Units]** Fixed SPG_Stryker_M1128_MGS not being in db
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* **[UI]** Fixed and added many missing ground units icons
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* **[New Game Wizard]** Removed "mid game" campaign generator option which is currently broken
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* **[New Game Wizard]** Removed the "mid game" campaign generator option which is currently broken
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# 2.3.2
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