special flight for AI to SEAD; AI bomb task

This commit is contained in:
Vasyl Horbachenko
2019-03-27 11:53:00 +02:00
parent b697a8b40a
commit c7c2b9a248
9 changed files with 76 additions and 19 deletions

View File

@@ -380,7 +380,7 @@ PLANE_PAYLOAD_OVERRIDES = {
CAP: "AIM-54A-MK47*4, AIM-7M*2, AIM-9M*2, XT*2",
Escort: "AIM-54A-MK47*4, AIM-7M*2, AIM-9M*2, XT*2",
CAS: "AIM-54A-MK60*1, AIM-7M*1, AIM-9M*2, XT*2, Mk-82*2, LANTIRN",
GroundAttack: "AIM-54A-MK60*1, AIM-7M*1, AIM-9M*2, XT*2, Mk-82*2, LANTIRN",
GroundAttack: "AIM54, AIM-9M*2, XT*2, GBU-12*4, LANTIRN",
},
Su_25T: {

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@@ -71,6 +71,10 @@ class Event:
def ai_banned_tasks(self) -> typing.Collection[typing.Type[Task]]:
return []
@property
def player_banned_tasks(self) -> typing.Collection[typing.Type[Task]]:
return []
@property
def global_cp_available(self) -> bool:
return False

View File

@@ -20,7 +20,7 @@ class StrikeEvent(Event):
@property
def tasks(self):
if self.is_player_attacking:
return [CAP, CAS]
return [CAP, CAS, SEAD]
else:
return [CAP]
@@ -28,6 +28,10 @@ class StrikeEvent(Event):
def ai_banned_tasks(self):
return [CAS]
@property
def player_banned_tasks(self):
return [SEAD]
@property
def global_cp_available(self) -> bool:
return True
@@ -38,6 +42,8 @@ class StrikeEvent(Event):
return "Escort flight"
else:
return "CAP flight"
elif for_task == SEAD:
return "SEAD flight"
elif for_task == CAS:
return "Strike flight"
@@ -47,7 +53,7 @@ class StrikeEvent(Event):
self.to_cp.base.affect_strength(-self.SINGLE_OBJECT_STRENGTH_INFLUENCE * len(debriefing.destroyed_objects))
def player_attacking(self, flights: db.TaskForceDict):
assert CAP in flights and CAS in flights and len(flights) == 2, "Invalid flights"
assert CAP in flights and CAS in flights and SEAD in flights and len(flights) == 3, "Invalid flights"
op = StrikeOperation(
self.game,
@@ -60,6 +66,7 @@ class StrikeEvent(Event):
interceptors = self.to_cp.base.scramble_interceptors(self.game.settings.multiplier)
op.setup(strikegroup=flights[CAS],
sead=flights[SEAD],
escort=flights[CAP],
interceptors=assigned_units_from(interceptors))

View File

@@ -99,19 +99,18 @@ class Operation:
self.defenders_starting_position = self.to_cp.at
def prepare_carriers(self, for_units: db.UnitsDict):
for global_cp in self.game.theater.controlpoints:
if not global_cp.is_global:
continue
if not self.departure_cp.is_global:
return
ship = self.shipgen.generate_carrier(for_units=[t for t, c in for_units.items() if c > 0],
country=self.game.player,
at=global_cp.at)
ship = self.shipgen.generate_carrier(for_units=[t for t, c in for_units.items() if c > 0],
country=self.game.player,
at=self.departure_cp.at)
if global_cp == self.departure_cp and not self.is_quick:
if not self.to_cp.captured:
self.attackers_starting_position = ship
else:
self.defenders_starting_position = ship
if not self.is_quick:
if not self.to_cp.captured:
self.attackers_starting_position = ship
else:
self.defenders_starting_position = ship
def generate(self):
# air support

View File

@@ -5,6 +5,7 @@ from .operation import *
class StrikeOperation(Operation):
strikegroup = None # type: db.AssignedUnitsDict
sead = None # type: db.AssignedUnitsDict
escort = None # type: db.AssignedUnitsDict
interceptors = None # type: db.AssignedUnitsDict
@@ -12,9 +13,11 @@ class StrikeOperation(Operation):
def setup(self,
strikegroup: db.AssignedUnitsDict,
sead: db.AssignedUnitsDict,
escort: db.AssignedUnitsDict,
interceptors: db.AssignedUnitsDict):
self.strikegroup = strikegroup
self.sead = sead
self.escort = escort
self.interceptors = interceptors
@@ -40,8 +43,10 @@ class StrikeOperation(Operation):
self.prepare_carriers(db.unitdict_merge(db.unitdict_from(self.strikegroup), db.unitdict_from(self.escort)))
targets = [] # type: typing.List[typing.Tuple[str, str, Point]]
sead_targets = [] # type: typing.List[typing.Tuple[str, str, Point]]
category_counters = {} # type: typing.Dict[str, int]
processed_groups = []
for object in self.to_cp.ground_objects:
if object.group_identifier in processed_groups:
continue
@@ -49,6 +54,10 @@ class StrikeOperation(Operation):
processed_groups.append(object.group_identifier)
category_counters[object.category] = category_counters.get(object.category, 0) + 1
markpoint_name = "{}{}".format(object.name_abbrev, category_counters[object.category])
if object.category == "aa":
sead_targets.append((str(object), markpoint_name, object.position))
targets.append((str(object), markpoint_name, object.position))
targets.sort(key=lambda x: self.from_cp.position.distance_to_point(x[2]))
@@ -59,7 +68,13 @@ class StrikeOperation(Operation):
planes_flights = {k: v for k, v in self.strikegroup.items() if k in plane_map.values()}
self.airgen.generate_ground_attack_strikegroup(*assigned_units_split(planes_flights),
targets=[(mp, pos) for (n, mp, pos) in targets],
at=self.attackers_starting_position)
at=self.attackers_starting_position,
escort=True)
self.airgen.generate_sead_strikegroup(*assigned_units_split(self.sead),
targets=[(mp, pos) for (n, mp, pos) in sead_targets],
at=self.attackers_starting_position,
escort=False)
heli_flights = {k: v for k, v in self.strikegroup.items() if k in helicopters.helicopter_map.values()}
if heli_flights: