Apply mod-settings to faction before generating game

This commit is contained in:
Raffson 2023-06-17 04:24:12 +02:00
parent 095947333f
commit c924130356
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@ -114,7 +114,9 @@ class NewGameWizard(QtWidgets.QWizard):
)
blue_faction = self.faction_selection_page.selected_blue_faction
blue_faction.apply_mod_settings(mod_settings)
red_faction = self.faction_selection_page.selected_red_faction
red_faction.apply_mod_settings(mod_settings)
logging.info("New campaign blue faction: %s", blue_faction.name)
logging.info("New campaign red faction: %s", red_faction.name)