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https://github.com/dcs-retribution/dcs-retribution.git
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Implemented spawning of ship statics/units at naval control points instead of land structures or SHORAD sites.
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@@ -259,6 +259,28 @@ do
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skill = "Excellent",
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dataCategory= TemplateDB.type.group
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}
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TemplateDB.templates["blueShipGroup"] = {
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units = {
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"PERRY",
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"USS_Arleigh_Burke_IIa",
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"PERRY"
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},
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maxDist = 300,
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skill = "Excellent",
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dataCategory= TemplateDB.type.group
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}
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TemplateDB.templates["redShipGroup"] = {
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units = {
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"ALBATROS",
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"NEUSTRASH",
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"ALBATROS"
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},
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maxDist = 300,
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skill = "Excellent",
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dataCategory= TemplateDB.type.group
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}
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end
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presets = {
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@@ -523,10 +545,16 @@ presets = {
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template='sa6',
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}),
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sa11 = Preset:new({
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display = 'SAM',
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cost=3000,
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type='defense',
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template='sa11',
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}),
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redShipGroup = Preset:new({
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display = 'SAM',
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cost=3000,
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type='defense',
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template='sa11',
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template='redShipGroup',
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})
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},
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blue = {
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@@ -559,6 +587,12 @@ presets = {
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cost=3000,
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type='defense',
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template='nasams',
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}),
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blueShipGroup = Preset:new({
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display = 'SAM',
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cost=3000,
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type='defense',
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template='blueShipGroup',
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})
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}
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},
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