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Added Syria map with GolanHeights setup.
Added a setting to forbid navy units on some control points.
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@ -3,7 +3,7 @@ from PySide2.QtCore import QSize, QItemSelectionModel
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from PySide2.QtGui import QStandardItemModel, QStandardItem
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from PySide2.QtWidgets import QListView, QAbstractItemView
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from theater import caucasus, nevada, persiangulf, normandy, thechannel
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from theater import caucasus, nevada, persiangulf, normandy, thechannel, syria
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import qt_ui.uiconstants as CONST
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CAMPAIGNS = [
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@ -18,7 +18,7 @@ CAMPAIGNS = [
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("Persian Gulf - Desert War", persiangulf.DesertWar, "Terrain_Persian_Gulf"),
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("Persian Gulf - Full Map", persiangulf.PersianGulfTheater, "Terrain_Persian_Gulf"),
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("Syria - Golan heights battle", persiangulf.PersianGulfTheater, "Terrain_Syria"),
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("Syria - Golan heights battle", syria.GolanHeights, "Terrain_Syria"),
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("Syria - Invasion from Turkey", persiangulf.PersianGulfTheater, "Terrain_Syria"),
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("Syria - Syrian Civil War", persiangulf.PersianGulfTheater, "Terrain_Syria"),
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("Syria - War on Insurgents", persiangulf.PersianGulfTheater, "Terrain_Syria"),
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@ -28,6 +28,7 @@ class ControlPoint:
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base = None # type: theater.base.Base
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at = None # type: db.StartPosition
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icls = 1
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allow_sea_units = True
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connected_points = None # type: typing.List[ControlPoint]
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ground_objects = None # type: typing.List[TheaterGroundObject]
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@ -155,7 +155,7 @@ def generate_groundobjects(theater: ConflictTheater, game):
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logging.info(ground_object.groups)
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# Generate navy groups
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if "boat" in db.FACTIONS[faction_name].keys():
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if "boat" in db.FACTIONS[faction_name].keys() and cp.allow_sea_units:
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if cp.captured and game.settings.do_not_generate_player_navy:
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continue
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54
theater/syria.py
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54
theater/syria.py
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@ -0,0 +1,54 @@
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from dcs.terrain import normandy, syria
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from .conflicttheater import *
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from .landmap import *
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class GolanHeights(ConflictTheater):
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terrain = dcs.terrain.Syria()
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overview_image = "syria.gif"
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reference_points = {(syria.Eyn_Shemer.position.x, syria.Eyn_Shemer.position.y): (1300, 1380),
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(syria.Tabqa.position.x, syria.Tabqa.position.y): (2060, 570)}
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landmap = load_landmap("resources\\syrialandmap.p")
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daytime_map = {
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"dawn": (6, 8),
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"day": (8, 16),
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"dusk": (16, 18),
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"night": (0, 5),
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}
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def __init__(self):
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super(GolanHeights, self).__init__()
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self.ramatDavid = ControlPoint.from_airport(syria.Ramat_David, LAND, SIZE_REGULAR, IMPORTANCE_HIGH)
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self.kinghussein = ControlPoint.from_airport(syria.King_Hussein_Air_College, LAND, SIZE_REGULAR, IMPORTANCE_HIGH)
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self.khalkhala = ControlPoint.from_airport(syria.Khalkhalah, LAND, SIZE_REGULAR, IMPORTANCE_MEDIUM)
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self.khalkhala.allow_sea_units = False
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self.ramatDavid.allow_sea_units = False
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self.kinghussein.allow_sea_units = False
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self.marjruhayyil = ControlPoint.from_airport(syria.Marj_Ruhayyil, LAND, SIZE_REGULAR, IMPORTANCE_LOW)
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self.mezzeh = ControlPoint.from_airport(syria.Mezzeh, LAND, SIZE_REGULAR, IMPORTANCE_MEDIUM)
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self.aldumayr = ControlPoint.from_airport(syria.Al_Dumayr, LAND, SIZE_REGULAR, IMPORTANCE_MEDIUM)
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self.carrier = ControlPoint.carrier("Carrier", Point(-280000, -238000), 1001)
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self.lha = ControlPoint.lha("LHA Carrier", Point(-237000, -89800), 1002)
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self.add_controlpoint(self.ramatDavid, connected_to=[self.khalkhala, self.kinghussein])
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self.add_controlpoint(self.khalkhala, connected_to=[self.ramatDavid, self.kinghussein, self.marjruhayyil])
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self.add_controlpoint(self.kinghussein, connected_to=[self.khalkhala, self.ramatDavid])
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self.add_controlpoint(self.marjruhayyil, connected_to=[self.khalkhala, self.mezzeh, self.aldumayr])
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self.add_controlpoint(self.mezzeh, connected_to=[self.marjruhayyil])
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self.add_controlpoint(self.aldumayr, connected_to=[self.marjruhayyil])
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self.add_controlpoint(self.carrier)
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self.add_controlpoint(self.lha)
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self.ramatDavid.captured = True
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self.carrier.captured = True
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self.lha.captured = True
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self.aldumayr.captured_invert = True
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self.carrier.captured_invert = True
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self.lha.captured_invert = True
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