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Off-map spawns are now ignored in on_pilot_selected().
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@ -49,7 +49,9 @@ class QFlightStartType(QGroupBox):
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# Otherwise, set the start_type as configured for AI.
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# https://github.com/dcs-liberation/dcs_liberation/issues/1567
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if self.flight.roster.player_count > 0:
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if isinstance(self.flight.departure, OffMapSpawn):
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return
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elif self.flight.roster.player_count > 0:
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self.flight.start_type = (
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self.flight.coalition.game.settings.default_start_type_client
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)
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