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fixed missing debug event skipping
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@ -251,9 +251,6 @@ PLANE_PAYLOAD_OVERRIDES = {
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"*": "12x9A4172, 40xS-8",
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},
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# TODO: figure out a way to setup su33 loadout
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Su_33: FighterSweep,
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M_2000C: {
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"*": "Combat Air Patrol",
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},
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@ -180,8 +180,7 @@ class Game:
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def pass_turn(self, no_action=False, ignored_cps: typing.Collection[ControlPoint]=None):
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for event in self.events:
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if type(event) is UnitsDeliveryEvent:
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event.skip()
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event.skip()
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if not no_action:
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self._budget_player()
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