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Set altitude for assault waypoint if Hercules
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@ -121,6 +121,7 @@ class Builder(IBuilder[AirAssaultFlightPlan, AirAssaultLayout]):
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heading = self.package.target.position.heading_between_point(pickup_position)
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heading = self.package.target.position.heading_between_point(pickup_position)
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if self.flight.is_hercules:
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if self.flight.is_hercules:
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assault_area.only_for_player = False
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assault_area.only_for_player = False
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assault_area.alt = feet(1000)
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# TODO we can not gurantee a safe LZ for DropOff. See comment above.
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# TODO we can not gurantee a safe LZ for DropOff. See comment above.
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drop_off_zone = MissionTarget(
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drop_off_zone = MissionTarget(
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