Added smaller Caucasus map for dev test and smaller campaign

This commit is contained in:
Khopa 2019-10-05 13:13:43 +02:00
parent 9d4b6183b0
commit e955c10170
2 changed files with 48 additions and 0 deletions

View File

@ -34,6 +34,7 @@ class NewGameWizard(QtWidgets.QWizard):
playerIsBlue = self.field("playerIsBlue")
isTerrainPg = self.field("isTerrainPg")
isTerrainNttr = self.field("isTerrainNttr")
isTerrainCaucasusSmall = self.field("isTerrainCaucasusSmall")
timePeriod = db.TIME_PERIODS[list(db.TIME_PERIODS.keys())[self.field("timePeriod")]]
sams = self.field("sams")
midGame = self.field("midGame")
@ -46,6 +47,8 @@ class NewGameWizard(QtWidgets.QWizard):
conflicttheater = persiangulf.PersianGulfTheater()
elif isTerrainNttr:
conflicttheater = nevada.NevadaTheater()
elif isTerrainCaucasusSmall:
conflicttheater = caucasus.WesternGeorgia()
else:
conflicttheater = caucasus.CaucasusTheater()
@ -195,6 +198,9 @@ class TheaterConfiguration(QtWidgets.QWizardPage):
terrainGroup = QtWidgets.QGroupBox("Terrain")
terrainCaucasus = QtWidgets.QRadioButton("Caucasus")
terrainCaucasus.setIcon(QtGui.QIcon(CONST.ICONS["Terrain_Caucasus"]))
terrainCaucasusSmall = QtWidgets.QRadioButton("Caucasus Western Georgia")
terrainCaucasusSmall.setIcon(QtGui.QIcon(CONST.ICONS["Terrain_Caucasus"]))
terrainPg = QtWidgets.QRadioButton("Persian Gulf")
terrainPg.setIcon(QtGui.QIcon(CONST.ICONS["Terrain_Persian_Gulf"]))
terrainNttr = QtWidgets.QRadioButton("Nevada")
@ -212,6 +218,7 @@ class TheaterConfiguration(QtWidgets.QWizardPage):
# Register fields
self.registerField('isTerrainCaucasus', terrainCaucasus)
self.registerField('isTerrainCaucasusSmall', terrainCaucasusSmall)
self.registerField('isTerrainPg', terrainPg)
self.registerField('isTerrainNttr', terrainNttr)
self.registerField('timePeriod', timePeriodSelect)
@ -219,6 +226,7 @@ class TheaterConfiguration(QtWidgets.QWizardPage):
# Build layout
terrainGroupLayout = QtWidgets.QVBoxLayout()
terrainGroupLayout.addWidget(terrainCaucasus)
terrainGroupLayout.addWidget(terrainCaucasusSmall)
terrainGroupLayout.addWidget(terrainPg)
terrainGroupLayout.addWidget(terrainNttr)
terrainGroup.setLayout(terrainGroupLayout)

View File

@ -78,3 +78,43 @@ class CaucasusTheater(ConflictTheater):
point.name = " ".join(re.split(r"[ -]", point.name)[:1])
super(CaucasusTheater, self).add_controlpoint(point, connected_to=connected_to)
"""
A smaller version of the caucasus map in western georgia.
Ideal for smaller scale campaign
"""
class WesternGeorgia(ConflictTheater):
terrain = caucasus.Caucasus()
overview_image = "caumap.gif"
reference_points = {(-317948.32727306, 635639.37385346): (278.5 * 4, 319 * 4),
(-355692.3067714, 617269.96285781): (263 * 4, 352 * 4), }
landmap = load_landmap("resources\\caulandmap.p")
daytime_map = {
"dawn": (6, 9),
"day": (9, 18),
"dusk": (18, 20),
"night": (0, 5),
}
kutaisi = ControlPoint.from_airport(caucasus.Kutaisi, LAND, SIZE_SMALL, IMPORTANCE_LOW)
senaki = ControlPoint.from_airport(caucasus.Senaki_Kolkhi, LAND, SIZE_REGULAR, IMPORTANCE_LOW)
kobuleti = ControlPoint.from_airport(caucasus.Kobuleti, COAST_A_E, SIZE_SMALL, 1.1)
sukhumi = ControlPoint.from_airport(caucasus.Sukhumi_Babushara, COAST_DR_E, SIZE_REGULAR, 1.2)
gudauta = ControlPoint.from_airport(caucasus.Gudauta, COAST_DR_E, SIZE_REGULAR, 1.2)
sochi = ControlPoint.from_airport(caucasus.Sochi_Adler, COAST_DR_E, SIZE_BIG, IMPORTANCE_HIGH)
carrier_1 = ControlPoint.carrier("Carrier", mapping.Point(-305810.6875, 406399.1875))
def __init__(self, load_ground_objects=True):
super(WesternGeorgia, self).__init__()
self.add_controlpoint(self.kutaisi, connected_to=[self.senaki])
self.add_controlpoint(self.senaki, connected_to=[self.kobuleti, self.sukhumi, self.kutaisi])
self.add_controlpoint(self.kobuleti, connected_to=[self.senaki])
self.add_controlpoint(self.sukhumi, connected_to=[self.gudauta, self.senaki])
self.add_controlpoint(self.gudauta, connected_to=[self.sochi, self.sukhumi])
self.add_controlpoint(self.sochi, connected_to=[self.gudauta])
self.carrier_1.captured = True
self.kobuleti.captured = True