Removed unnecessary print

This commit is contained in:
Khopa 2018-10-31 14:14:17 +01:00
parent 1c61b0b5a2
commit ed2a611197

View File

@ -126,7 +126,6 @@ class OverviewCanvas:
self.icons["target"] = pygame.image.load(os.path.join("resources", "ui", "target.png"))
self.icons["cleared"] = pygame.image.load(os.path.join("resources", "ui", "cleared.png"))
for category in CATEGORY_MAP.keys():
print(category)
try:
self.icons[category] = pygame.image.load(os.path.join("resources", "ui", category + ".png"))
except:
@ -147,7 +146,6 @@ class OverviewCanvas:
pygame.display.update()
def init_sdl_thread(self):
print("START THREAD")
self.thread = Thread(target=self.sdl_thread)
self.thread.start()
@ -219,7 +217,7 @@ class OverviewCanvas:
# Scaling
scaled = pygame.transform.scale(self.surface, (
int(self.surface.get_width() * self.zoom), int(self.surface.get_height() * self.zoom)))
self.screen.blit(scaled, self.scroll)
self.screen.blit(scaled, (self.scroll[0]*self.zoom, self.scroll[1]*self.zoom))
self.screen.blit(self.overlay, (0, 0))
pygame.display.flip()