Streamlining

This commit is contained in:
Raffson
2023-10-07 17:14:01 +02:00
parent 1760532168
commit ee3bdf9fd7
7 changed files with 9 additions and 11 deletions

View File

@@ -28,7 +28,7 @@ class FlightMembers(IFlightRoster):
def from_roster(flight: Flight, roster: FlightRoster) -> FlightMembers:
members = FlightMembers(flight)
loadout = Loadout.default_for(flight)
if flight.squadron.aircraft.name == "F-15I Ra'am":
if flight.squadron.aircraft.variant_id == "F-15I Ra'am":
loadout.pylons[16] = Weapon.with_clsid("{IDF_MODS_PROJECT_F-15I_Raam_Dome}")
members.members = [FlightMember(p, loadout) for p in roster.pilots]
return members
@@ -64,7 +64,7 @@ class FlightMembers(IFlightRoster):
loadout = self.members[0].loadout.clone()
else:
loadout = Loadout.default_for(self.flight)
if self.flight.squadron.aircraft.name == "F-15I Ra'am":
if self.flight.squadron.aircraft.variant_id == "F-15I Ra'am":
loadout.pylons[16] = Weapon.with_clsid("{IDF_MODS_PROJECT_F-15I_Raam_Dome}")
for _ in range(new_size - self.max_size):
member = FlightMember(self.flight.squadron.claim_available_pilot(), loadout)

View File

@@ -10,7 +10,7 @@ from game.ato.flightplans.waypointbuilder import WaypointBuilder
from game.flightplan import JoinZoneGeometry
from game.flightplan.ipsolver import IpSolver
from game.flightplan.refuelzonegeometry import RefuelZoneGeometry
from game.persistence.paths import liberation_user_dir
from game.persistency import debug_dir
from game.utils import dcs_to_shapely_point
from game.utils import nautical_miles
@@ -33,7 +33,7 @@ class PackageWaypoints:
) -> PackageWaypoints:
origin = package.departure_closest_to_target()
waypoint_debug_directory = liberation_user_dir() / "Debug/Waypoints"
waypoint_debug_directory = debug_dir() / "Waypoints"
# Start by picking the best IP for the attack.
ip_solver = IpSolver(