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fixes and improvements for fronline CAP
This commit is contained in:
committed by
Vasyl Horbachenko
parent
932bec2f84
commit
f40f83bb09
@@ -15,7 +15,7 @@ class FrontlineAttackEvent(Event):
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TARGET_AMOUNT_FACTOR = 0.5
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ATTACKER_AMOUNT_FACTOR = 0.4
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ATTACKER_DEFENDER_FACTOR = 0.7
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STRENGTH_INFLUENCE = 0.3
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STRENGTH_INFLUENCE = 0.2
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SUCCESS_TARGETS_HIT_PERCENTAGE = 0.25
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defenders = None # type: db.ArmorDict
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@@ -58,7 +58,7 @@ class FrontlineAttackEvent(Event):
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self.to_cp.base.affect_strength(-0.1)
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def player_attacking(self, armor: db.ArmorDict, strikegroup: db.PlaneDict, clients: db.PlaneDict):
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self.defenders = self.to_cp.base.assemble_cap()
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self.defenders = self.to_cp.base.assemble_attack()
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op = FrontlineAttackOperation(game=self.game,
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attacker_name=self.attacker_name,
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@@ -12,8 +12,8 @@ from userdata.debriefing import Debriefing
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class FrontlinePatrolEvent(Event):
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ESCORT_FACTOR = 0.5
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STRENGTH_INFLUENCE = 0.3
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SUCCESS_TARGETS_HIT_PERCENTAGE = 0.6
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STRENGTH_INFLUENCE = 0.2
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SUCCESS_TARGETS_HIT_PERCENTAGE = 0.33
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cas = None # type: db.PlaneDict
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escort = None # type: db.PlaneDict
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@@ -61,12 +61,14 @@ class FrontlinePatrolEvent(Event):
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op = FrontlinePatrolOperation(game=self.game,
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attacker_name=self.attacker_name,
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defender_name=self.defender_name,
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attacker_clients={},
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defender_clients=clients,
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attacker_clients=clients,
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defender_clients={},
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from_cp=self.from_cp,
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to_cp=self.to_cp)
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op.setup(cas=self.cas,
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escort=self.escort,
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interceptors=interceptors)
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interceptors=interceptors,
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armor_attackers=self.from_cp.base.assemble_attack(),
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armor_defenders=self.to_cp.base.assemble_attack())
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self.operation = op
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