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https://github.com/dcs-retribution/dcs-retribution.git
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Merge pull request #232 from VEAF/develop
changes to the export of state.json :
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commit
f6d049da3c
@ -358,7 +358,7 @@ class Operation:
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# set a LUA table with data from Liberation that we want to set
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# at the moment it contains Liberation's install path, and an overridable definition for the JTACAutoLase function
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# later, we'll add data about the units and points having been generated, in order to facilitate the configuration of the plugin lua scripts
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state_location = "[[" + os.path.abspath("state.json") + "]]"
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state_location = "[[" + os.path.abspath(".") + "]]"
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lua = """
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-- setting configuration table
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env.info("DCSLiberation|: setting configuration table")
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@ -1,3 +1,6 @@
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-- the state.json file will be updated according to this schedule, and also on each destruction or capture event
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local WRITESTATE_SCHEDULE_IN_SECONDS = 60
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logger = mist.Logger:new("DCSLiberation", "info")
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logger:info("Check that json.lua is loaded : json = "..tostring(json))
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@ -8,6 +11,10 @@ base_capture_events = {}
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destroyed_objects_positions = {}
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mission_ended = false
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local function ends_with(str, ending)
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return ending == "" or str:sub(-#ending) == ending
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end
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local function messageAll(message)
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local msg = {}
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msg.text = message
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@ -16,10 +23,13 @@ local function messageAll(message)
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mist.message.add(msg)
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end
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write_state = function()
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--messageAll("Writing DCS Liberation State...")
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--logger.info("Writing DCS LIBERATION state")
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local fp = io.open(debriefing_file_location, 'w')
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function write_state()
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local _debriefing_file_location = debriefing_file_location
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if not debriefing_file_location then
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_debriefing_file_location = "[nil]"
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end
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local fp = io.open(_debriefing_file_location, 'w')
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local game_state = {
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["killed_aircrafts"] = killed_aircrafts,
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["killed_ground_units"] = killed_ground_units,
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@ -29,83 +39,114 @@ write_state = function()
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["destroyed_objects_positions"] = destroyed_objects_positions,
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}
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if not json then
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local message = string.format("Unable to save DCS Liberation state to %s, JSON library is not loaded !",debriefing_file_location)
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local message = string.format("Unable to save DCS Liberation state to %s, JSON library is not loaded !", _debriefing_file_location)
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logger:error(message)
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messageAll(message)
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end
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fp:write(json:encode(game_state))
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fp:close()
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-- logger.info("Done writing DCS Liberation state")
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-- messageAll("Done writing DCS Liberation state.")
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end
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local function discoverDebriefingFilePath()
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local function insertFileName(directoryOrFilePath, overrideFileName)
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if overrideFileName then
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logger:info("Using LIBERATION_EXPORT_STAMPED_STATE to locate the state.json")
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return directoryOrFilePath .. os.time() .. "-state.json"
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end
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local filename = "state.json"
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if not (directoryOrFilePath:sub(-#filename) == filename) then
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return directoryOrFilePath .. filename
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end
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return directoryOrFilePath
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local function canWrite(name)
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local f = io.open(name, "w")
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if f then
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f:close()
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return true
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end
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return false
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end
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local function testDebriefingFilePath(folderPath, folderName, useCurrentStamping)
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if folderPath then
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local filePath = nil
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if not ends_with(folderPath, "\\") then
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folderPath = folderPath .. "\\"
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end
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if useCurrentStamping then
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filePath = string.format("%sstate-%s.json",folderPath, tostring(os.time()))
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else
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filePath = string.format("%sstate.json",folderPath)
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end
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local isOk = canWrite(filePath)
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if isOk then
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logger:info(string.format("The state.json file will be created in %s : (%s)",folderName, filePath))
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return filePath
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end
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end
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return nil
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end
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local function discoverDebriefingFilePath()
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-- establish a search pattern into the following modes
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-- 1. Environment variable mode, to support dedicated server hosting
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-- 2. Embedded DCS Liberation Generation, to support locally hosted single player
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-- 3. Retain the classic TEMP directory logic
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-- 1. Environment variable LIBERATION_EXPORT_DIR, to support dedicated server hosting
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-- 2. Embedded DCS Liberation dcsLiberation.installPath (set by the app to its install path), to support locally hosted single player
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-- 3. System temporary folder, as set in the TEMP environment variable
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-- 4. Working directory.
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local useCurrentStamping = nil
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if os then
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useCurrentStamping = os.getenv("LIBERATION_EXPORT_STAMPED_STATE")
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end
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local installPath = nil
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if dcsLiberation then
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installPath = dcsLiberation.installPath
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end
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if os then
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local exportDirectory = os.getenv("LIBERATION_EXPORT_DIR")
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if exportDirectory then
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logger:info("Using LIBERATION_EXPORT_DIR to locate the state.json")
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local useCurrentStamping = os.getenv("LIBERATION_EXPORT_STAMPED_STATE")
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exportDirectory = exportDirectory .. "\\"
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return insertFileName(exportDirectory, useCurrentStamping)
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local result = nil
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-- try using the LIBERATION_EXPORT_DIR environment variable
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result = testDebriefingFilePath(os.getenv("LIBERATION_EXPORT_DIR"), "LIBERATION_EXPORT_DIR", useCurrentStamping)
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if result then
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return result
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end
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-- no joy ? maybe there is a valid path in the mission ?
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result = testDebriefingFilePath(installPath, "the DCS Liberation install folder", useCurrentStamping)
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if result then
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return result
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end
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-- there's always the possibility of using the system temporary folder
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result = testDebriefingFilePath(os.getenv("TEMP"), "TEMP", useCurrentStamping)
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if result then
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return result
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end
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end
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if dcsLiberation then
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logger:info("Using DCS Liberation install folder for state.json")
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return insertFileName(dcsLiberation.installPath)
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end
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-- nothing worked, let's try the last resort folder : current directory.
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if lfs then
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logger:info("Using DCS working directory for state.json")
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return insertFileName(lfs.writedir())
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return testDebriefingFilePath(lfs.writedir(), "the working directory", useCurrentStamping)
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end
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return nil
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end
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debriefing_file_location = discoverDebriefingFilePath()
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logger:info(string.format("DCS Liberation state will be written as json to [[%s]]",debriefing_file_location))
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write_state_error_handling = function()
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local _debriefing_file_location = debriefing_file_location
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if not debriefing_file_location then
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_debriefing_file_location = "[nil]"
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logger:error("Unable to find where to write DCS Liberation state")
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end
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if pcall(write_state) then
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-- messageAll("Written DCS Liberation state to "..debriefing_file_location)
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else
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messageAll("Unable to write DCS Liberation state to "..debriefing_file_location..
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messageAll("Unable to write DCS Liberation state to ".._debriefing_file_location..
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"\nYou can abort the mission in DCS Liberation.\n"..
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"\n\nPlease fix your setup in DCS Liberation, make sure you are pointing to the right installation directory from the File/Preferences menu. Then after fixing the path restart DCS Liberation, and then restart DCS."..
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"\n\nYou can also try to fix the issue manually by replacing the file <dcs_installation_directory>/Scripts/MissionScripting.lua by the one provided there : <dcs_liberation_folder>/resources/scripts/MissionScripting.lua. And then restart DCS. (This will also have to be done again after each DCS update)"..
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"\n\nIt's not worth playing, the state of the mission will not be recorded.")
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end
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end
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mist.scheduleFunction(write_state_error_handling, {}, timer.getTime() + 10, 60, timer.getTime() + 3600)
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-- reschedule
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mist.scheduleFunction(write_state_error_handling, {}, timer.getTime() + WRITESTATE_SCHEDULE_IN_SECONDS)
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end
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activeWeapons = {}
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local function onEvent(event)
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if event.id == world.event.S_EVENT_CRASH and event.initiator then
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--messageAll("Destroyed :" .. event.initiator.getName(event.initiator))
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killed_aircrafts[#killed_aircrafts + 1] = event.initiator.getName(event.initiator)
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write_state()
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end
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if event.id == world.event.S_EVENT_DEAD and event.initiator then
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@ -118,15 +159,12 @@ local function onEvent(event)
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destruction.type = event.initiator:getTypeName()
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destruction.orientation = mist.getHeading(event.initiator) * 57.3
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destroyed_objects_positions[#destroyed_objects_positions + 1] = destruction
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write_state()
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end
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--if event.id == world.event.S_EVENT_SHOT and event.weapon then
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-- weapons_fired[#weapons_fired + 1] = event.weapon.getTypeName(event.weapon)
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--end
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if event.id == world.event.S_EVENT_BASE_CAPTURED and event.place then
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--messageAll("Base captured :" .. event.place.getName(event.place))
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base_capture_events[#base_capture_events + 1] = event.place.getID(event.place) .. "||" .. event.place.getCoalition(event.place) .. "||" .. event.place.getName(event.place)
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write_state()
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end
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if event.id == world.event.S_EVENT_MISSION_END then
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@ -136,4 +174,7 @@ local function onEvent(event)
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end
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mist.addEventHandler(onEvent)
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mist.addEventHandler(onEvent)
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-- create the state.json file and start the scheduling
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write_state_error_handling()
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@ -9,17 +9,17 @@
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env.info("DCSLiberation|JTACAutolase plugin - configuration")
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if dcsLiberation then
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env.info(string.format("DCSLiberation|JTACAutolase plugin - dcsLiberation"))
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env.info("DCSLiberation|JTACAutolase plugin - dcsLiberation")
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-- specific options
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local smoke = false
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-- retrieve specific options values
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if dcsLiberation.plugins then
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env.info(string.format("DCSLiberation|JTACAutolase plugin - dcsLiberation.plugins"))
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env.info("DCSLiberation|JTACAutolase plugin - dcsLiberation.plugins")
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if dcsLiberation.plugins.jtacautolase then
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env.info(string.format("DCSLiberation|JTACAutolase plugin - dcsLiberation.plugins.jtacautolase"))
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env.info("DCSLiberation|JTACAutolase plugin - dcsLiberation.plugins.jtacautolase")
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smoke = dcsLiberation.plugins.jtacautolase.smoke
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env.info(string.format("DCSLiberation|JTACAutolase plugin - smoke = %s",tostring(smoke)))
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end
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@ -29,7 +29,7 @@ if dcsLiberation then
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for _, jtac in pairs(dcsLiberation.JTACs) do
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env.info(string.format("DCSLiberation|JTACAutolase plugin - setting up %s",jtac.dcsUnit))
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if JTACAutoLase then
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env.info(string.format("DCSLiberation|JTACAutolase plugin - calling dcsLiberation.JTACAutoLase"))
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env.info("DCSLiberation|JTACAutolase plugin - calling JTACAutoLase")
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JTACAutoLase(jtac.dcsUnit, jtac.laserCode, smoke, 'vehicle')
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end
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end
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