bug when continuing an old campaign save

This commit is contained in:
David Pierron 2020-10-02 14:29:40 +02:00 committed by Dan Albert
parent a44cbe5972
commit f8ef5db5a3

View File

@ -190,9 +190,9 @@ class Game:
def is_player_attack(self, event):
if isinstance(event, Event):
return event.attacker_name == self.player_name
return event and event.attacker_name and event.attacker_name == self.player_name
else:
return event.name == self.player_name
return event and event.name and event.name == self.player_name
def pass_turn(self, no_action=False, ignored_cps: typing.Collection[ControlPoint] = None):