mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Note scenery objective support in the changelog.
This commit is contained in:
parent
bb1a066ff7
commit
ff3b8e5270
@ -11,6 +11,7 @@ Saves from 2.5 are not compatible with 3.0.
|
||||
* **[UI]** Added (extremely WIP) new web based map UI. Enable with --new-map.
|
||||
* **[UI]** Campaigns generated for an older or newer version of the game will now be marked as incompatible. They can still be played, but bugs may be present.
|
||||
* **[Modding]** Campaigns now choose locations for factories to spawn.
|
||||
* **[Modding]** Campaigns now use map structures as strike targets.
|
||||
* **[Modding]** Can now install custom factions to <DCS saved games>/Liberation/Factions instead of the Liberation install directory.
|
||||
* **[Performance Settings]** Added a settings to lower the number of smoke effects generated on frontlines. Lowered default settings for frontline smoke generators, so less smoke should be generated by default.
|
||||
* **[Configuration]** Liberation preferences (DCS install and save game location) are now saved to `%LOCALAPPDATA%/DCSLiberation` to prevent needing to reconfigure each new install.
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user