Dan Albert
a47bef1f13
Blacken.
2021-02-12 20:10:45 -08:00
Khopa
6a74c3faeb
Added coastal defenses sites generator for Iran and China.
2021-02-07 11:39:21 +00:00
Dan Albert
8c5c08d678
Don't show income for dead buildings on the map.
2021-01-30 18:27:07 -08:00
Dan Albert
ea7bece3b8
Display the TGO's income, not the CPs.
2021-01-30 17:23:18 -08:00
Simon Clark
89392553bd
Adds a new icon for AA sites with no threat.
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Also adds the logic to check for this state.
Contributes-to: #239
2021-01-30 18:08:17 +00:00
Khopa
d0804a6f9e
Added missile icons for missiles sites
2020-11-24 13:08:59 +01:00
Dan Albert
ae68a35a1a
Remove save compat since it's breaking anyway.
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Removal of old paths/names for things that no longer exist.
2020-11-20 17:06:01 -08:00
Dan Albert
2269cf0f08
Show objective value per turn in the tooltip.
2020-10-17 16:11:28 -07:00
Dan Albert
31d5e3151b
Refactor display rules.
2020-10-09 14:54:58 -07:00
Dan Albert
ff083942e8
Replace mission planning UI.
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Mission planning has been completely redone. Missions are now planned
by right clicking the target area and choosing "New package".
A package can include multiple flights for the same objective. Right
now the automatic flight planner is only fragging single-flight
packages in the same manner that it used to, but that can be improved
now.
The air tasking order (ATO) is now the left bar of the main UI. This
shows every fragged package, and the flights in the selected package.
The info bar that was previously on the left is now a smaller bar at
the bottom of the screen. The old "Mission Planning" button is now
just the "Take Off" button.
The flight plan display no longer shows enemy flight plans. That could
be re-added if needed, probably with a difficulty/cheat option.
Aircraft inventories have been disassociated from the Planner class.
Aircraft inventories are now stored globally in the Game object.
Save games made prior to this update will not be compatible do to the
changes in how aircraft inventories and planned flights are stored.
2020-09-27 13:44:58 -07:00
Dan Albert
80f2b7a1db
Cleanups in map object UI.
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* Fix the context menu
* Remove unnecessary overrides
* Clean up formatting/naming
* Factor out base class for shared behavior
2020-09-24 01:01:26 -07:00
Khopa
4b2804427e
Possible to replace SAM, possible to see building recon images on ground site.
2020-08-23 18:25:23 +02:00
Khopa
bcae51cc92
Added possibility to repair SAM sites (WIP)
2020-08-23 13:43:33 +02:00
Khopa
a4e93276b8
Possible to mix factions side. Player will always be blue.
2020-08-01 14:21:34 +02:00
Donnie
04e77a97f2
Fix: map icons now match player side color (red or blue)
2020-06-29 17:32:29 -04:00
Khopa
826935eb7d
Ship icons for ship groups
2020-06-14 17:31:45 +02:00
Khopa
c708abafc8
Started refactoring on ground objects. WW2 factions will have WW2 style buildings. Added ground objects templates for : "village", "ww2bunker", "allycamp"
2020-06-11 21:50:09 +02:00
Khopa
fcd81850cb
Debriefing and info on AA site and buildings destroyed. KC130 replace S3B
2020-06-06 04:10:22 +02:00
Khopa
fc64e57495
Ground objects have 'Objective' name for easier search. Predefined Waypoint generator entirely reworked.
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Added finances menu, and info panel.
2020-05-29 00:40:06 +02:00
Khopa
6dec5ea8f8
Reworked payloads, factions, map display, carrier. Re-added Tarawa support, many minor bug fixes. UI changes.
2020-05-27 21:45:58 +02:00
Khopa
4e4a7fe84e
Budget amount per turn, now depends on factory owned and such
2020-05-24 21:30:05 +02:00
Khopa
09b8ff6b93
Generate AA & armor to defend airbase. Destruction status correctly tracked.
2019-10-14 01:25:48 +02:00
Khopa
82bb608fd3
Mission units destroyed are stored in a json file being written mission runtime. (First step that will remove the need to save the debriefing manually after mission)
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Using Mist framework to do this in the mission script env.
2019-10-12 03:21:33 +02:00
Khopa
f5a5fb765b
Show SAM range on map.
2019-10-08 21:42:48 +02:00
Khopa
f698cb66b8
Ally SAM are shown with blue icon on map.
2019-10-08 21:07:06 +02:00
Khopa
7a14376765
Generate CAP on whole map, for 2 hours. Added China.
2019-10-07 01:57:36 +02:00
Khopa
2167953b87
Ground objects are always generated and destroyable, even when it's not the current mission objective.
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Fix : SAM site destruction status is saved correctly.
Added most SAM site to generator.
2019-10-06 16:14:13 +02:00
Khopa
2428d39308
Implemented top bar with turn counter and budget info. Added CSS stylesheet.
2019-07-05 20:05:27 +02:00