34 Commits

Author SHA1 Message Date
zhexu14
7e53c36d2c
Add ability to convert landmap to/from miz.
This PR adds utility functions that import/export landmap files to .miz
polygons. In addition to the unit test, this PR has been tested by
writing the Caucuses & Syria landmaps to a .miz file, loading the
generated .miz file back in and checking that the loaded landmap object
is identical to the original files.
2023-06-04 12:51:36 +02:00
zhexu14
a54f836cde
issue 2922: make BAI plannable against missile and costal sites 2023-06-04 12:48:34 +02:00
Raffson
b14059e134
Fixing tests + mypy issues 2023-05-18 14:12:41 +02:00
zhexu14
e3fce5fddc
add unit tests for mission_types function in controlpoint objects (#2870)
This PR adds unit tests that can be planned against control points.
2023-05-18 13:33:49 +02:00
Raffson
785beffee0
Cleanup after cherry-picking... 2023-05-14 21:37:24 +02:00
zhexu14
ac5c13663b
add tests for mission_types for various theather ground objects 2023-05-14 21:08:09 +02:00
Dan Albert
0608089eb0
Use the actual Country type instead of the name.
We want other pieces of country information (in particular the short
names). This cleans up a lot of code anyway.

As an added bonus, this now catches squadrons that used invalid names
which would previously be passed through to pydcs and... then I don't
know what would happen.
2023-05-14 21:04:09 +02:00
Raffson
d410f9d3c4
Formatting... 2023-02-02 21:41:01 +01:00
Dan Albert
e5074b57b8
Fix TACAN beacon type import.
The dataclass contructor will not automatically convert the int in the
JSON file to the enum type, so our enum equivalence check was not
actually working, and could result in us re-allocating a TACAN channel
that was used by the map.

Fixing this problem surfaces a latent bug, where we can't actually treat
duplicate map TACAN channels as a bug because some channels are used by
multiple airports in PG.
2022-10-02 19:56:48 +02:00
Dan Albert
38e2bf187f
Fix DaytimeMap error with disabled night missions.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2429
2022-09-17 14:35:08 +02:00
Dan Albert
b6da2d8e62
Turn the daytime map in theater into a real type.
No (intended) user visible effects, but this is the groundwork that will
support https://github.com/dcs-liberation/dcs_liberation/issues/2400.
2022-09-03 19:12:33 +02:00
Dan Albert
41158543cf Add basic implementation for APP-6 SIDCs.
These will be used in conjunction with
https://github.com/spatialillusions/milsymbol to simplify the
specification of unit type to the front-end.
2022-02-27 18:38:59 -08:00
RndName
60c8c80480 Decoupling and generalization of templates
Improvement for factions and templates which will allow decoupling of the templates from the actual units
- Implement UnitGroup class which matches unit_types and possible templates as the needed abstraction layer for decoupling.
- Refactor UnitType, Add ShipUnitType and all ships we currently use
- Remove serialized template.json and migrated to multiple yaml templates (one for each template) and multiple .miz
- Reorganized a lot of templates and started with generalization of many types (AAA, Flak, SHORAD, Navy)
- Fixed a lot of bugs from the previous reworks (group name generation, strike targets...)
- Reorganized the faction file completly. removed redundant lists, added presets for complex groups / families of units like sams
- Reworked the building template handling. Some templates are unused like "village"
- Reworked how groups from templates can be merged again for the dcs group creation (e.g. the skynet plugin requires them to be in the same group)
- Allow to define alternative tasks
2022-02-21 20:45:41 +01:00
Dan Albert
011d8a4e12 Export airfield data to yaml, switch to ID keys.
This exports all the old AIRFIELD_DATA to yaml files. It's easier for
users to send fixes if it's defined this way, and they can also fix it
in their install without having to wait for a new release.

This also switches the indexes from the unstable DCS airfield names to
airfield IDs, so this fixes another case of DCS updates occasionally
breaking Liberation.

I also ended up finding quite a few typos in airfield names, and
incorrect theater names in the process. Those have been fixed.
2022-02-11 01:39:57 -08:00
Dan Albert
74291271e3 Move mission generation code into game.
Operation has been renamed MissionGenerator and is no longer a static
class.
2021-10-22 13:48:43 -07:00
Magnus Wolffelt
056e6b28da
Simplify and rename TACAN registry reserve function (#1559)
* Simplify and rename TACAN registry reserve function

* Remove unused tacan error
2021-08-18 14:46:55 +02:00
Magnus Wolffelt
34ff5fbc6a Allow operation.py to ignore TACAN rules 2021-08-18 00:06:34 +02:00
Magnus Wolffelt
f63a35b1fa
Use TACAN channels more selectively, use pytest (#1554)
* Use TACAN channels more selectively

* Increase tacan range to 126

* Use pytest and add workflow

* Skip faction tests due to outdated test data

* Run mypy on tests directory also

* Use iterators for bands AND usages, add tests
2021-08-17 23:14:54 +02:00
Dan Albert
a90cb0dad9 Fix carrier names in factions.
The rest of the ships were covered but it looks like carriers were
missed.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1258
2021-06-18 16:42:34 -07:00
Khopa
4c9a028a4e Fixed pydcs error in test_factions.py 2021-06-18 18:19:48 +02:00
Dan Albert
4c3ac0af91 Adapt to DCS update. 2021-06-17 22:58:46 -07:00
Khopa
9243fd499b pydcs update for DCS 2.7.1 2021-05-21 01:15:54 +02:00
Khopa
8091051bb4 Fixed weapons names in pdcs extensions, removed deprecated rafale mod, fixed many other compilation issues with pydcs 2.7+ 2021-04-17 02:13:52 +02:00
Khopa
15d2a5bb2b Updated units name in liberation 2021-04-16 23:33:22 +02:00
SnappyComebacks
47174bbb4d Added E-2C to USA, France, Bluefor. 2021-03-12 11:12:29 -07:00
Dan Albert
a47bef1f13 Blacken. 2021-02-12 20:10:45 -08:00
Dan Albert
bd60760f9d Merge faction sams and shorads into air_defenses.
Fixes https://github.com/Khopa/dcs_liberation/issues/473. Air defenses
for bases, strike locations, and fixed IADS will now all downgrade to
lower tier systems as needed. Strike locations will still be spawned as
an equally weighted random generator from either the medium or long
range groups, but will use a short range system if none are available to
the faction.

I've made the change in a way that leaves factions compatible, but will
follow up to clean up our built-in factions.
2020-11-27 17:45:40 -08:00
Dan Albert
258c34e61d Make test runnable from command line.
`pytest tests` works now. I can't explain why `pytest` alone does not,
but it could have something to do with us not being a real Python
package.

With just `pytest` I get:

    E   ModuleNotFoundError: No module named 'tests.test_factions'

But `python -c "import tests.test_factions"` works fine.
2020-10-30 15:05:44 -07:00
Khopa
3cabb1e02d Inverted usa 1990 and 2005 factions names 2020-10-26 00:16:37 +01:00
Khopa
ec7f8f5710 Completed basic faction parameters loading test. 2020-10-25 14:38:10 +01:00
Khopa
3d8c2d689e Added unit tests for faction. (To be completed) 2020-10-25 14:20:43 +01:00
Khopa
f57e453d8d Ground war rework 2020-05-24 20:32:45 +02:00
Khopa
2167953b87 Ground objects are always generated and destroyable, even when it's not the current mission objective.
Fix : SAM site destruction status is saved correctly.
Added most SAM site to generator.
2019-10-06 16:14:13 +02:00
Vasyl Horbachenko
f7e2c8921c integration tests for operation generation; adjusted waypoint altitude for AI to not fly too low; removed C101 from list of generated AI aircrafts 2019-01-16 01:07:24 +02:00