1046 Commits

Author SHA1 Message Date
Raffson
436d2f87da
Add F-16A MLU
Resolves #10
2022-12-10 17:28:02 +01:00
Raffson
e9c1e7b770
Allow external links in Campaign/Faction description 2022-12-10 17:28:01 +01:00
MetalStormGhost
48e5e7ca95
F-100 Super Sabre mod version 2.7.18.30765 patch 20.10.22 support (#32)
Also makes F-105G "SEAD Escort" capabale
2022-12-10 17:24:22 +01:00
Raffson
6c673697f0
Fix livery overrides 2022-12-04 13:40:11 +01:00
Raffson
e38a6cd907
Support defining max frontline length in campaign
Resolve #25
2022-12-02 23:08:47 +01:00
RndName
8a17184ccc
Fix manual debrief submit not ending mission 2022-12-02 23:08:46 +01:00
Dan Albert
499e63e2c3
Unfilter the custom waypoint targets.
There doesn't appear to be any reason for us to be poking at
implementation details here aside from changing the name from "unit" to
"building" for that case. Just iterate over the known strike targets.

Making this change uncovered some latent type errors.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2564.
2022-11-26 17:38:00 +01:00
Dan Albert
bc8624d605
Remove dead code. 2022-11-26 17:37:59 +01:00
Dan Albert
72b594934e
Make the casualty report scrollable.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2567.
2022-11-26 17:37:58 +01:00
Dan Albert
634d48e3e7
Attribution compliance for OSM data.
https://github.com/dcs-liberation/dcs_liberation/issues/2434
2022-11-26 15:20:23 +01:00
Dan Albert
cbc124eff6
Hide sim speed controls behind a flag.
Flag is only controlled from the command-line because redoing Qt layout
usually breaks things. Off by default in 6 since this feature is nowhere
near done enough to even be used experimentally (most changes to the ATO
made after the sim begins will break the game).

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2535.
2022-11-20 16:07:02 +01:00
Dan Albert
219b52fc12
Fix adding and removing waypoints in the UI.
This moves more of the logic out of the UI so mypy can actually spot
these mistakes more often.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2495.
2022-11-20 16:07:01 +01:00
Nosajthedevil
5f15ddc52c
Add OV-10A Bronco Mod 2022-11-20 16:06:59 +01:00
Raffson
5aed3fbb87
Add migrator
Attempts to fix incompatibilities in save files across builds. The idea is to try and handle the incompatibility as graceful as possible, and adding more "incompatibility fixes" in the future.
2022-11-19 22:47:33 +01:00
Raffson
810c202f1b
Add "save before quit" in closing dialog 2022-11-07 18:46:46 +01:00
Raffson
92e2d45f0d
Refactor mod labels/checkboxes in NewGameWizard (#12) 2022-10-30 17:09:22 +01:00
MetalStormGhost
b64a0f17eb
F-16I mod v2.2 support (by IDF Mods Project) (#9) 2022-10-29 17:12:50 +02:00
Raffson
93328d4443
(Mod)Support for VSN A-6A Intruder v2.7.5.01
Co-Authored-By: HellAngelic <108198242+HellAngelic@users.noreply.github.com>
2022-10-27 20:36:38 +02:00
Raffson
a736bf9b09
"Optimize Imports" in game & qt-ui
Adjustments made by PyCharm
2022-10-24 18:54:41 +02:00
MetalStormGhost
515d28313d
Support F-84G Thunderjet mod v2.5.7.01 (#8)
* Implemented support for the VSN F-84G Thunderjet version 2.5.7.01
2022-10-23 19:00:11 +02:00
Paul Dockar
303ae3ac14
Fix barely visible text in the Intel box 2022-10-23 17:48:01 +02:00
Paul Dockar
dcc2256195
Adding conditions vanilla theme icons
Update uiconstants.py to include theme icon path for all weather conditions.
Moving DCS theme icons.
Created Vanilla theme icons
Fixes #1062
2022-10-23 17:48:00 +02:00
Raffson
12d67c71c8
Make option pages/sections scrollable 2022-10-22 16:02:32 +02:00
Raffson
7bbb07c927
Finish F-104C mod support v2.7.11.222.01 (#6)
Finished the F-104C mod support of version 2.7.11.222.01, which was included during a new export after the livery-scanner was introduced. Includes VSN_F104C banner by GLOBAL HAWK. Banner includes the official VSN logo by J.P. Ferré. Used with permission.

Co-Authored-By: MetalStormGhost <89945461+MetalStormGhost@users.noreply.github.com>
2022-10-18 21:12:31 +02:00
MetalStormGhost
04a5497f3b
F-4B Phantom II mod support (#4) 2022-10-15 23:07:06 +02:00
MetalStormGhost
139e42dbed
Support for the F-105 Thunderchief mod
v2.7.12.23x
2022-10-15 12:57:43 +02:00
MetalStormGhost
8c905f95e3 Implemented support for the F-100 Super Sabre mod versions v2.7.18.01 & 2.7.18.30765 and patches 30.09.22 & 09.10.22. 2022-10-15 10:55:26 +02:00
Dan Albert
d5a2c54fbd
Add a hint about how to transfer squadrons.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1911.
2022-10-02 19:56:50 +02:00
Dan Albert
7e8f734309
Load map icons directly from DCS.
If the user's DCS directory is not configured correctly this will
degrade by not showing an icon. Otherwise (and typically) we get nicer
looking icons for each theater, and we don't have to make these for each
new map.
2022-10-02 19:56:49 +02:00
Raffson
46eed54705
Update discord link 2022-10-02 19:56:46 +02:00
Raffson
009574e8d5
Change generated mission name 2022-10-02 19:56:43 +02:00
Raffson
8af2d888d4
Update 'About' dialog 2022-09-18 22:09:42 +02:00
Raffson
cb4754a3f9
Update URLs in UI's main window 2022-09-18 22:09:41 +02:00
Raffson
5faf79766f
Adjust discord server 2022-09-18 22:09:41 +02:00
Raffson
37b4b8f487
Update quit message 2022-09-18 22:09:41 +02:00
Raffson
3be5e45374
Adjust preferences path for Retribution 2022-09-18 18:23:01 +02:00
Raffson
02b7cd7fb3
Update main.py
Replace UI occurrence of 'Liberation' with 'Retribution'
2022-09-18 18:23:01 +02:00
Raffson
9840ed1444
Introduce .retribution save-files
Keeping .liberation since we'd want stay compatible for as long as possible
2022-09-18 18:23:00 +02:00
Raffson
23b18c17ca
Update FirstStartWindow 2022-09-18 17:36:42 +02:00
Raffson
7a92fa773f
Adjust main window title 2022-09-18 15:48:15 +02:00
Dan Albert
38e2bf187f
Fix DaytimeMap error with disabled night missions.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2429
2022-09-17 14:35:08 +02:00
Dan Albert
c4fe3a31a7
Add a Falklands theater.
Not at all done yet, but loads.

https://github.com/dcs-liberation/dcs_liberation/issues/2242
2022-09-17 14:35:01 +02:00
Dan Albert
1d5a410bc5
Move logging_config to game.
This isn't unique to the UI, the UI is just the current caller.
2022-09-04 12:07:06 +02:00
Dan Albert
4eadce7563
Simplify flight startup time calls.
We can always estimate a startup time now. Remove the nullability from
the result, cleanup the callsites, and eliminate
TotEstimator.mission_start_time since it no longer does anything useful.
2022-09-03 19:13:22 +02:00
Dan Albert
793a87d4fb
Fix crash when deleting waypoints.
self.coalition is used but was never set.
2022-09-03 19:13:21 +02:00
Dan Albert
07632e2705
Make TOT waypoints non-optional for flight plans.
Flights without a meaningful TOT make the code around startup time (and
other scheduling behaviors) unnecessarily complicated because they have
to handle unpredictable flight plans. We can simplify this by requiring
that all flight plans have a waypoint associated with their TOT. For
custom flight plans, we can just fall back to the takeoff waypoint. For
RTB flight plans (which are only synthetic flight plans injected for
aborted flights), we can use the abort point.

This also means that all flight plans now have, at the very least, a
departure waypoint. Deleting this waypoint is invalid even for custom
flights, so that's no a problem.
2022-09-03 19:13:21 +02:00
Dan Albert
ad9686947b
Remove splash screen delay.
This has been in for a long time, so people will have seen the message
by now (and it's on our GitHub page).
2022-09-03 19:13:21 +02:00
Dan Albert
c5b50ceeae
Add campaign property for campaign start time.
This field is optional. Omitting the field (or using only a date instead
of a full timestamp) will use the old behavior of picking a random
daylight hour to start the campaign.

This doesn't include any UI in the new game wizard yet. This is only a
campaign yaml option.

https://github.com/dcs-liberation/dcs_liberation/issues/2400
2022-09-03 19:13:20 +02:00
Raffson
48938fc529
Dan's massive refactor
Squashing 8 commits by DanAlbert:

- Track theater in ControlPoint.
Simplifies finding the owning theater of a control point. Not used yet.

- Clean some cruft out of FlightPlanBuilder.
- Clean up silly some exception handling.
- Move FlightPlan instantiation into the builder.
I'm working on moving the builder to be owned by the Flight, which will simplify callers that need to create (or recreate) flight plans for a flight.

- Simplify IBuilder constructor.
We have access to the theater via the flight's departure airbase now.

- Move FlightPlan creation into Flight.
For now this is just a callsite cleanup. Later, this will make it easier
to separate unscheduled and scheduled flights into different classes without complicating the layout/scheduling.

- Remove superfluous constructors.
- Remove unused Package field.
2022-08-24 19:25:30 +02:00
Dan Albert
c69158728d
Update contributors list. 2022-08-15 21:15:00 +02:00