MetalStormGhost
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687ae88685
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Implemented a static method for creating the Pretense zone connections and to avoid duplicate connections.
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2024-02-06 10:58:40 +02:00 |
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MetalStormGhost
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4d8031ef96
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Pretense SEAD missions will now also target AAA. Also incorporates the fix to fullBuild():
Dzsekeb — 03/09/2023 11:50
add the highlighted line to the fullbuild function
https://discord.com/channels/959044877470027848/1031459721313517578/1147815809075392604
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2024-02-06 10:58:40 +02:00 |
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MetalStormGhost
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a60d1dce19
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Pretense SEAD flights will use the SEAD Sweep loadout, when available.
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2024-02-06 10:58:39 +02:00 |
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MetalStormGhost
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d1b8e20fde
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Replaced the air defence Command Center with a bunker for SHORADs. Will use the Command Center in the future for medium/long range SAMs.
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2024-02-06 10:58:39 +02:00 |
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MetalStormGhost
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9d9740cdb3
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Added missing generation of AI BAI flights. Player flight groups are now generated as single-ship groups to support the Pretense missions for all players. Moved repetitive code in PretenseFlightGroupSpawner to insert_into_pretense() method. Disabled spawning of air assault statics by PretenseFlightGroupConfigurator since they are unnecessary in Pretense.
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2024-02-06 10:58:39 +02:00 |
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MetalStormGhost
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bd4e2d7189
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Copied flightgroupconfigurator.py as a template/inheritance for generating Pretense campaigns from Retribution campaigns.
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2024-02-06 10:58:38 +02:00 |
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MetalStormGhost
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8f883d51d7
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Aircraft squadrons are now products of the Hangar, instead of the air defence Command Center.
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2024-02-06 10:58:38 +02:00 |
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MetalStormGhost
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fbbc2536a1
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Now generates one transport helicopter squadron for each control point which can operate one. Also implemented generating several Pretense cargo plane squadrons, defined by PRETENSE_AI_CARGO_PLANES_PER_SIDE. Cleaned up PretenseMissionGenerator.generate_air_units() a bit.
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2024-02-06 10:58:38 +02:00 |
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Raffson
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6f4a12658d
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Formatting
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2024-02-06 10:58:38 +02:00 |
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MetalStormGhost
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1bcecd5b3a
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Fixed not all generated flights getting inserted into Pretense data structures.
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2024-02-06 10:58:37 +02:00 |
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MetalStormGhost
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7653866ddb
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Improved the typing of game.pretense_air
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2024-02-06 10:58:37 +02:00 |
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MetalStormGhost
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ecaa68f32a
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Added naval units (supply/cargo/landing ships) to Pretense scripts.
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2024-02-06 10:58:37 +02:00 |
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MetalStormGhost
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bd0deed16a
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Raise NoParkingSlotError instead of RuntimeError when running out of ground spawns.
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2024-02-06 10:58:36 +02:00 |
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MetalStormGhost
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d890ef0808
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Implemented generating player slots in the Pretense campaign.
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2024-02-06 10:58:36 +02:00 |
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MetalStormGhost
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8520764308
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Run aircraft_generator.generate_packages() only once per ATO, instead of multiple times. Fixed the duplicated flights issue.
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2024-02-06 10:58:36 +02:00 |
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MetalStormGhost
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1e3f6baceb
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Changed tanker_tacan from "N/A" to 0.0 when the tanker is not compatible with TACAN, in order to avoid mission script errors.
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2024-02-06 10:58:36 +02:00 |
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MetalStormGhost
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00bcd547d3
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Implemented a separate generate_packages() method in PretenseAircraftGenerator to prevent generating the same ATO multiple times over.
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2024-02-06 10:58:35 +02:00 |
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Raffson
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a30fb0f368
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Blast through errors
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2024-02-06 10:58:35 +02:00 |
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Raffson
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087a38d105
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imports
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2024-02-06 10:58:35 +02:00 |
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MetalStormGhost
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bc92a2ade3
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Don't spawn flights for the other squadron in generate_pretense_aircraft().
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2024-02-06 10:58:34 +02:00 |
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MetalStormGhost
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bc27dc4621
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Cleaned up some code.
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2024-02-06 10:58:34 +02:00 |
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MetalStormGhost
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94c1455249
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Now generates air units for both sides at airfields.
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2024-02-06 10:58:34 +02:00 |
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MetalStormGhost
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4be122e11a
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Split the Pretense zone definition generation into separate methods: generate_pretense_zone_land() for land control points and generate_pretense_zone_sea() for carriers/LHAs.
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2024-02-06 10:58:34 +02:00 |
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MetalStormGhost
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f7c6f14220
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Fixed FlightType.AEWC and FlightType.REFUELING handling in generate_pretense_aircraft().
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2024-02-06 10:58:33 +02:00 |
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MetalStormGhost
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c7ec3283bd
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Added configuration constants for flights generated for Pretense. Fixed a bug which caused only one squadron per CP to be generated. Will now not generate Pretense cargo flights from Retribution off-map spawns, but instead will generate own air spawn points for them. Added a helper function initialize_pretense_data_structures().
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2024-02-06 10:58:33 +02:00 |
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MetalStormGhost
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1d6c8a2453
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Now splits the generated Pretense group role properly in create_vehicle_group().
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2024-02-06 10:58:33 +02:00 |
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MetalStormGhost
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730b982247
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Will now dynamically generate offmapZones for supply cargo aircraft.
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2024-02-06 10:58:33 +02:00 |
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MetalStormGhost
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8aea905640
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Cleaned up pretense/pretenseaircraftgenerator.py
Moved a lot of logic into proper methods and added comments for all of those methods.
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2024-02-06 10:58:32 +02:00 |
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MetalStormGhost
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3809e28a6a
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Fixed conflicting types for cp in generate_mid_mission().
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2024-02-06 10:58:32 +02:00 |
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MetalStormGhost
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19984636e3
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Converted closest_friendly_control_points_to from returning a tuple of the two closest control points to returning a list of all in sorted order.
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2024-02-06 10:58:32 +02:00 |
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MetalStormGhost
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f4c5c96fba
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Fixed a type assignment in pretensecargo.py
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2024-02-06 10:58:31 +02:00 |
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MetalStormGhost
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2e889325e1
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Calling the constructor of MissionGenerator in PretenseMissionGenerator in unnecessary, so leaving it out.
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2024-02-06 10:58:31 +02:00 |
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MetalStormGhost
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a787cd4f70
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Disabled the base Retribution plugin in pretenseluagenerator.py and disabled adding zones for OffMapSpawns.
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2024-02-06 10:58:31 +02:00 |
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MetalStormGhost
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a975e2c2dc
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Now connects more isolated zones in Pretense.
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2024-02-06 10:58:30 +02:00 |
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MetalStormGhost
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ddc5709a17
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Add CJTF factions to the coalitions in Pretense, if they're not being used in the Retribution campaign.
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2024-02-06 10:58:30 +02:00 |
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MetalStormGhost
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34fae51189
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Fixed Pretense ground unit group id/name handling.
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2024-02-06 10:58:30 +02:00 |
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MetalStormGhost
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5621649f10
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Also connect carrier and LHA control points to adjacent friendly points in Pretense. Enlarged the carrier trigger zones.
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2024-02-06 10:58:29 +02:00 |
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MetalStormGhost
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f4a239aaad
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Split the init_body.lua script in two parts to facilitate dynamic JTAC spawning.
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2024-02-06 10:58:29 +02:00 |
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MetalStormGhost
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46e7f89da9
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PretenseFlightGroupSpawner method for spawning mid-mission flights and setting the appropriate Pretense names to them.
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2024-02-06 10:58:29 +02:00 |
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MetalStormGhost
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b73a18b7b9
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Implemented spawning of Pretense cargo aircraft. To support that, implemented a separate flight plan called PretenseCargoFlightPlan. Also, will now automatically generate transport squadrons for factions which don't have pre-defined squadrons for it, but have access to transport aircraft.
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2024-02-06 10:58:29 +02:00 |
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MetalStormGhost
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4a859e00ae
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Add CJTF factions to the coalitions in Pretense, if they're not being used in the campaign.
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2024-02-06 10:58:28 +02:00 |
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MetalStormGhost
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acf035697f
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Implemented dynamic outputting of JTAC units to the Pretense init script.
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2024-02-06 10:58:28 +02:00 |
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MetalStormGhost
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04993ddf1b
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Split the init_body.lua script in two parts.
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2024-02-06 10:58:28 +02:00 |
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MetalStormGhost
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93265040f6
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First version of the generated Pretense campaign running in-game.
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2024-02-06 10:58:27 +02:00 |
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MetalStormGhost
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d517b1cdeb
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Now clears Retribution triggers when generating a Pretense campaign.
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2024-02-06 10:58:27 +02:00 |
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MetalStormGhost
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5687c15c21
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Fixed missing return statement with isinstance(cp, OffMapSpawn).
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2024-02-06 10:58:27 +02:00 |
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MetalStormGhost
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c4effe88ee
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Implemented adding ground unit groups to pretense data containers.
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2024-02-06 10:58:26 +02:00 |
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MetalStormGhost
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ab76d18621
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Deleted pretense/pretenseflightgroupconfigurator.py since it looks like it's not needed (at least for the time being).
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2024-02-06 10:58:26 +02:00 |
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MetalStormGhost
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f7e618bd0f
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Tanker and AWACS frequency, TACAN and variant handling.
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2024-02-06 10:58:26 +02:00 |
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MetalStormGhost
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73f7d94bda
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Dynamically generate Pretense air groups (pretense/pretenseluagenerator.py)
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2024-02-06 10:58:26 +02:00 |
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