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* Splash Damage with Clusters and Ship Radar effects Based on the Splash Damage 2.0 by wheelyjoe, FrozenDroid and spencershepard/GRIMM (21 December 2021 version) New features: -damage boost for parked aircraft since they are hard to kill (DCS: Retribution OCA/Aircraft mission improvement) -cluster weapons support -helicopter gunship autocannon fragmentation effect support -napalm will now spawn fire on impact -ship radars might turn off when hit with anti-radiation missiles -BDA messages for splash damage New features can be tweaked, turned on or off in the Retribution settings and/or in the script options. * Updated changelog.md * Added missing changelog entry from 29 May 2022 to Weapons_Damage_Updated.lua * Integrate splashdamageclusters into original * Fix 'nil' exceptions * Remove Ghosti's original implementation --------- Co-authored-by: Raffson <Raffson@users.noreply.github.com>