This PR contains two new campaigns for the Marianas terrain, depicting capture of the island of Guam. The first has BLUFOR start after landing at Agat and requires a carrier/LHA capable BLUFOR faction, because there are no land based airbases captured initially. The second has about half of the island already in control, enabling BLUFOR land based aircraft to operate from Antonio B Won Pat (and can also be used by WWII factions). Both campaigns support inversion. Credit to Dank Williams, the campaigns were heavily inspired by his Marianas insurgency campaign and contain some ground units placed by him, used with permission of course. They are by no means historical and contain a relatively large number of FOBs compared to only having two airfields. The routes zig-zag a bit since space is limited on the island and I had to place the FOBs far enough from each other to clear the capture zone radius. The two other airfields on Guam, Orote and Andersen Northwest Field, have FARPs, enabling helicopter operations as well as rearming and refueling for player fixed wing flights (but no mission starts or AI takeoffs). Included are also two WWII factions which don't require the WWII asset pack. The "Japanese" faction consists of German/Russian equipment with stock Japanese liveries.
About DCS Liberation
DCS Liberation is a DCS World turn based single-player or co-op dynamic campaign. It is an external program that generates full and complex DCS missions and manage a persistent combat environment.
Downloads
Latest release is available here : https://github.com/dcs-liberation/dcs_liberation/releases
To download preview builds of the next version of DCS Liberation, see https://github.com/dcs-liberation/dcs_liberation/wiki/Preview-builds.
DCS bugs
These DCS bugs prevent us from improving AI behavior. Please upvote them! (But please don't spam them with comments):
Bugs and feature requests
If you need to report a bug or want to suggest a new feature, you can do this on our bug tracker. In either case, please use the search bar at the top of the page to see if it has already been reported. Note that you may need to remove the filter for open bugs if it's something we've recently fixed.
Roadmap
Our plans for future releases can be found on our Projects page. Each planned release has a Project, and the page for that project has columns for to do, in progress, and done. Items in the Done column are in the preview build for that release. Items in the To do column are planned to be added to that release.
Resources
Tutorials, contributors and developer's guides are available in the project's Wiki
Special Thanks
First, a big thanks to shdwp, for starting the original DCS Liberation project.
Then, DCS Liberation uses pydcs for mission generation, and nothing would be possible without this. It also uses the popular Mist lua framework for mission scripting.
Excellent lua scripts DCS Liberation uses as plugins:
- For the JTAC feature, DCS Liberation embeds Ciribob's JTAC Autolase script.
- Walder's Skynet-IADS is used for Integrated Air Defense System.
Please also show some support to these projects !

