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dcs-retribution/game
History
Dan Albert ee113d080e Merge branch 'theater-refactor' into develop
2020-11-07 13:39:35 -08:00
..
data
Added newest P-47 variants to WW2 factions
2020-11-07 02:31:29 +01:00
event
Cleanup Theater Ground Object.
2020-11-07 13:10:06 -08:00
factions
Added building set for WW2 units that does not require WW2 asset pack.
2020-11-04 22:01:28 +01:00
infos
Reworked payloads, factions, map display, carrier. Re-added Tarawa support, many minor bug fixes. UI changes.
2020-05-27 21:45:58 +02:00
models
Fix mypy issues in all modules except qt_ui.
2020-10-06 17:24:08 -07:00
operation
added notify call back
2020-10-31 20:09:20 -07:00
__init__.py
Refactor game and ground object generation.
2020-11-05 16:09:34 -08:00
db.py
Added new FLAK units to WW2 allies factions
2020-11-07 17:40:26 +01:00
debriefing.py
Cleanup Theater Ground Object.
2020-11-07 13:10:06 -08:00
game.py
Merge remote-tracking branch 'upstream/develop'
2020-10-26 18:05:07 +01:00
inventory.py
Remove completed TODOs/dead code.
2020-10-16 13:00:59 -07:00
persistency.py
Don't throw away exception info on save/load.
2020-10-06 21:50:44 -07:00
settings.py
Add option to avoid delaying player flights.
2020-11-01 14:13:06 -08:00
utils.py
Fix foot to meter conversion.
2020-10-21 23:58:23 -07:00
version.py
Refactor game and ground object generation.
2020-11-05 16:09:34 -08:00
weather.py
Fix min/max inversion in wind setting.
2020-10-20 00:10:37 -07:00
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